
Ramuh
Uses lightning attacks, led by Judgment Bolt.

Judgment Bolt
Deal Lightning magic damage to all enemies.
This is an Esper combat action, separate from the 50 MP summoning action.Combat kit
Actions linked to Ramuh’s combat AI. Availability and selection can depend on its level and battle conditions.
A combat action in this Esper’s kit. Open it for the recorded effects and calculation details.
A combat action in this Esper’s kit. Open it for the recorded effects and calculation details.
Deal lightning magic damage.
Deal Lightning magic damage.
A combat action in this Esper’s kit. Open it for the recorded effects and calculation details.
Deal lightning magic damage.
Deal Lightning magic damage.
A combat action in this Esper’s kit. Open it for the recorded effects and calculation details.
Deals Lightning magic damage to all enemies, with Paralysis.
Deal Lightning magic damage to an enemy and inflict Paralysis.
Stats & level growth
Preview Ramuh’s stored stats at a selected level. How the game assigns a summoned Esper’s level is not yet verified; this does not set its level in your build.
- HP
- 1,000
- MP
- 100
- Strength
- 50
- Stamina
- 50
- Magic
- 70
- Spirit
- 60
- Speed
- 40
Base stats plus stored growth through level 1, before any battle effects. These stats are not added to the summoner.
Summoning & availability
Fina and Archwitch Fina can summon Espers after the required story progression. A normal summon costs 50 MP and stays for three turns. Only one Esper can be summoned at a time.
Summoning Ifrit brings an ally into battle. Hellfire is one of Ifrit’s combat actions; summoning him does not mean he casts Hellfire three times. Each Esper has its own combat kit and AI.
Being listed here does not confirm that you have unlocked Ramuh or that it is obtainable in the demo. The builder offers reference planning only.
Open the builder →Source data & research limits
Summon, combat-kit and growth records come from the installed demo build 24032336. Boss forms and the special Bahamut variant are excluded.
Exact level assignment, action order, turn counting and spawn modifiers are still being researched. The level rows do not provide ability unlock levels.
{
"id": 10454,
"summonId": 431010,
"signatureId": 300050,
"skillIds": [
414030,
300050,
500390,
225070,
220100,
500220,
300360,
220110,
500400,
300260,
220360
],
"evidence": {
"unit": "DT_UnitParameter",
"growth": "DT_UnitLevelParameterRamuh",
"kit": "DT_BtlUnitAIParameter",
"build": "24032336"
}
}

