Espers
Summoned allies with their own attacks, magic and support abilities.
These nine Espers are present in the game data. This list does not indicate ownership or availability in the demo.


Siren
Disrupt enemies with Sleep and Silence, with wind and water attacks in her combat kit.


Ifrit
Deals fire damage and follows up with physical attacks.


Shiva
Uses ice magic, including Diamond Dust against all enemies.


Ramuh
Uses lightning attacks, led by Judgment Bolt.


Carbuncle
Protects the party with Reflect and has healing and support actions.


Odin
Uses sword and spear attacks, with Zantetsuken as his signature ability.


Titan
Combines heavy physical attacks with earth magic.


Bahamut
Uses Megaflare and other powerful magical and physical attacks.


Leviathan
Uses water magic and physical attacks, led by Tsunami.
How summoning works
Fina and Archwitch Fina can summon Espers after the required story progression. A normal summon costs 50 MP and stays for three turns. Only one Esper can be summoned at a time.
Summoning Ifrit brings an ally into battle. Hellfire is one of Ifrit’s combat actions; summoning him does not mean he casts Hellfire three times. Each Esper has its own combat kit and AI.
Read Battle Mechanics →

