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BESTIARY

Jackalto

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 50
HP
55,300
MP
1,000
Stagger
750
Strength
570
Stamina
400
Magic
570
Spirit
400
Speed
225

21,000 EXP · 13,500 gil

Plan your approach

Recorded elemental weaknesses: Wind, Light

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind−50%
Earth0%
Lightning0%
Water0%
Light−50%
Dark0%

Status resistance

Poison0%
Blind0%
Sleep0%
Silence0%
Paralysis0%
Confusion0%
Petrify0%
Charm0%
Berserk0%
Doom—
Slow0%
Strength down0%
Stamina down0%
Magic down0%
Spirit down0%
Instant death0%
Gravity0%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalShuriken8.33%
RareFuma Shuriken3.33%

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Combat Actions

Known moves for this variant. The attack pattern has not yet been checked.

CrushBasic attack · Silence fallback—
SinglePhysicalPower 181 hitStagger 25Accuracy 100
True Strike—
SinglePhysicalPower 181 hitStagger 25Accuracy 70
Throat StrikeEffects: Skill Unavailable. Open the ability for details.
SinglePhysicalPower 181 hitStagger 25Accuracy 100
StrangleholdEffects: Automatic Skill. Open the ability for details.
SinglePhysicalPower 241 hitStagger 25Accuracy 100
Thwack—
GroupPhysicalPower 124 hitsStagger 12Accuracy 100
Meteor

Deal magic damage to all enemies.

RandomMagicPower 1204 hitsStagger 40Accuracy 50068 MP

Traits & Passives

Powerful and difficult to stagger, but rewards handsomely when defeated.

Uses Paralysis attacks.

Uses Silence attacks.

Research Notes

This move list comes from the game files; the attack pattern has not yet been checked.

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 187,
  "table": "DT_UnitParameter",
  "row": "ジャクルトゥ",
  "offset": 107390,
  "faceIconId": 187,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    8007,
    8008
  ]
}