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BESTIARY

Shoggoth

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 25 · BOSS
HP
45,500
MP
999
Stagger
800
Strength
260
Stamina
255
Magic
260
Spirit
80
Speed
85

1,125 EXP · 1,200 gil

Plan your approach

Recorded elemental weaknesses: Earth, Water

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind0%
Earth−50%
Lightning0%
Water−50%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep80%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalTurbo Ether100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Repeats three attacks above half HP. Below half HP, Shoggoth restores Shoggoth’s missing magic buff and otherwise keeps using the current attack.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At least 50% HP: first → second → third actionChoose from Digestive Fluid (60%) or Sleep Gas (40%) → choose from Lightning (40%) or Gigavolt (60%) → 50% Megavolt / 50% Leech.
Below 50% HP with no enemy carrying MAG UpUse Faith.
Below 50% HP while the magic buff existsRepeat the current attack instead of advancing to the next one.

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalAoE12110012—
  • At least 50% HP: first → second → third action
Effects: Parameter Variation. Open the ability for details.
None—AoE—————
  • At least 50% HP: first → second → third action
Effects: Automatic Skill. Open the ability for details.
LightningMagicAoE12210012—
  • At least 50% HP: first → second → third action
—
LightningMagicSingle Target24210025—
  • At least 50% HP: first → second → third action
—
LightningMagicSingle Target17110025—
  • At least 50% HP: first → second → third action
Effects: Automatic Skill. Open the ability for details.
NonePhysicalSingle Target12110025—
  • At least 50% HP: first → second → third action
Effects: Damage Absorb. Open the ability for details.
NoneMagicSingle Target——100256 MP
  • Below 50% HP with no enemy carrying MAG Up

Increase magic attack of an ally.

Traits & Passives

Immune to physical attacks.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2020,
  "table": "DT_UnitParameter",
  "row": "WM強敵ショゴス",
  "offset": 298572,
  "faceIconId": 150,
  "dropNormalRate": 1,
  "dropRareRate": 0,
  "stealRate": 5,
  "battleGroups": [
    9080
  ]
}