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BESTIARY

Salome

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 39 · BOSS
HP
200,000
MP
999
Stagger
1,050
Strength
500
Stamina
300
Magic
500
Spirit
300
Speed
175

8,000 EXP · 9,100 gil

Plan your approach

Recorded elemental weaknesses: Wind

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind−50%
Earth50%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep100%
Silence80%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalMist X-Ether100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Tries to cover Poison and Charm before moving to Salome’s other attacks. Ailments already on the party can change the order.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
HP at least 70%Alternate a random choice from Allure (60%) or Slap (40%) with Stonega. Existing charm forces the latter step.
First action below 70% HPUse Perforate once.
Below 70% HP, while preparing Poison and nobody is poisonedUse Perforate at Break gauge 50% or less, otherwise Bio, then move on to preparing Charm.
Below 70% HP, when Poison has been covered but Charm has notChoose from Allure (60%) or Slap (40%), then prepare Poison again.
Below 70% HP, when both Poison and Charm have been coveredChoose from Stonega (70%) or Stonera (30%), then start checking both ailments again.

Combat Actions

NonePhysicalSingle Target12110025—Listed as the replacement attack when Silence prevents a spell.—
None—AoE—————
  • HP at least 70%
  • Below 70% HP, when Poison has been covered but Charm has not
Effects: Automatic Skill. Open the ability for details.
NonePhysicalSingle Target24210025—
  • HP at least 70%
  • Below 70% HP, when Poison has been covered but Charm has not
Effects: Automatic Skill. Open the ability for details.
NonePhysicalSingle Target36110025—
  • First action below 70% HP
  • Below 70% HP, while preparing Poison and nobody is poisoned

Non-elemental physical attack that inflicts Poison.

NoneMagicAoE1211001210 MP
  • Below 70% HP, while preparing Poison and nobody is poisoned

Deal magic damage and inflict Poison.

EarthMagicSingle Target3031002144 MP
  • HP at least 70%
  • Below 70% HP, when both Poison and Charm have been covered

Deal earth-type magic damage.

EarthMagicAoE1821001415 MP
  • Below 70% HP, when both Poison and Charm have been covered

Deal earth-type magic damage.

Traits & Passives

Uses Charm attacks.

Uses Poison attacks.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2044,
  "table": "DT_UnitParameter",
  "row": "WM強敵サロメ",
  "offset": 313035,
  "faceIconId": 170,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9109
  ]
}