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BESTIARY

Necromonarch

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 55 · BOSS
HP
444,444
MP
100
Stagger
1,800
Strength
720
Stamina
520
Magic
720
Spirit
350
Speed
400

16,500 EXP · 20,000 gil

Plan your approach

Recorded elemental weaknesses: Fire, Light

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire−50%
Ice0%
Wind0%
Earth50%
Lightning0%
Water0%
Light−50%
Dark0%

Status resistance

Poison100%
Blind100%
Sleep100%
Silence80%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalElixir100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Normally selects a random move, but prior magic and weakness damage enable a fixed response.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
Until Necromonarch has taken both magic damage and a weakness hitChoose from Bite (25%) or Rib (25%) or Quicksand (25%) or Sandstorm (25%).
After both kinds of damage, at HP 70% or aboveUse Paralysis Fang.
After both kinds of damage, below 70% HPUse Paralysis Fang, then Rejuvenate on someone without Paralysis.

Combat Actions

NonePhysicalSingle Target12110025—
  • Until Necromonarch has taken both magic damage and a weakness hit
—
NonePhysicalSingle Target24110030—
  • Until Necromonarch has taken both magic damage and a weakness hit
—
EarthPhysicalSingle Target12110025—
  • Until Necromonarch has taken both magic damage and a weakness hit
Effects: Parameter Continuous Variation. Open the ability for details.
EarthPhysicalAoE12210012—
  • Until Necromonarch has taken both magic damage and a weakness hit
Effects: Accuracy Variation. Open the ability for details.
NonePhysicalSingle Target24110025—
  • After both kinds of damage, at HP 70% or above
  • After both kinds of damage, below 70% HP

Deal physical damage and inflict Paralysis.

NoneOtherSelfTarget Max HPRatio—110025—
  • After both kinds of damage, below 70% HP

Restores a percentage of HP.

Traits & Passives

Counterattacks when hit with magic of its elemental weakness.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2049,
  "table": "DT_UnitParameter",
  "row": "WM強敵ネクロモナーク",
  "offset": 316129,
  "faceIconId": 272,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9114
  ]
}