Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersWild Maneuverer
2 recorded variants. Select a variant to see its own stats, artwork and rewards.

- HP
- 135,000
- MP
- 999
- Stagger
- 750
- Strength
- 510
- Stamina
- 250
- Magic
- 400
- Spirit
- 270
- Speed
- 200
0 EXP · 0 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
The paired bosses maintain each other’s buffs and switch to a fixed weakened behavior when the partner is gone.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While accompanied and the partner lacks any of ATK Up, DEF Up, MAG Up, or SPR Up | Prioritize Inspire. |
| Otherwise, HP at least 60%: first → second → third action | Choose from Bite (50%) or Blizzaga (30%) or Pincer (20%) → choose from Bite (50%) or Blizzaga (30%) or Pincer (20%) → Blizzaga. |
| Otherwise, below 60%: first → second → third action | Choose from Pincer (60%) or Digestive Fluid (40%) → choose from Pincer (60%) or Digestive Fluid (40%) → Snowstorm. |
| First action as the only living enemy | Remove Wild Maneuverer’s paired buffs, activate Crestfallen, and use Bite. |
| Every later action after partner loss | Use Bite. |
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
1 more
| — | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Physical attack, physical defense, magic attack and magic defense. The source specifies no operation. | |
| None | — | Self | — | — | — | — | — |
| Lowers the user's Speed, physical attack, physical defense, magic defense and magic. | |
| Magic | AoE | 18 | 1 | 100 | 12 | — |
| — |
Traits & Passives
When with allies, they buff each other.
Becomes weakened when not with allies.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 4000,
"table": "DT_UnitParameter",
"row": "コロシアム_ワイルドマヌーバー",
"offset": 350383,
"faceIconId": 234,
"dropNormalRate": 0,
"dropRareRate": 0,
"stealRate": 5,
"battleGroups": [
9705
]
}
