Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersMalboro Queen
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 2,100,000
- MP
- 999
- Stagger
- 7,000
- Strength
- 820
- Stamina
- 710
- Magic
- 660
- Spirit
- 710
- Speed
- 800
0 EXP · 0 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Opens with a fixed breath, then chooses stronger breath variants according to the party’s existing ailments.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Opening | Use Bad Breath. |
| At 60% HP or above after the opening | Choose from Bite (70%) or Vampiric Lash (30%) on actions 2, 4, 5, 7, 8, and so on. Use the breath chosen by the party's ailments on actions 3, 6, 9, and so on. |
| First action below 60% HP | Use Revolting Breath, then begin the five-action pattern below. |
| First later action below 30% HP | Use Super Bad Breath, then begin the five-action pattern again. |
| Five actions following either special breath | Choose from Bite (70%) or Vampiric Lash (30%) → choose from Bite (70%) or Vampiric Lash (30%) → Wild Rage → attack according to the party's buffs → breath according to the party's ailments. Repeat these five actions. |
| When the pattern calls for breath | Count ailments across the surviving party. At an average of two or more Sleep, Paralysis, DEF Down, and SPR Down effects per person, use Super Bad Breath. Otherwise, at an average of two or more Poison, Blind, Silence, and Confusion effects, use Revolting Breath. Otherwise use Bad Breath. |
| Fourth action of that five-action pattern | If the surviving party averages at least one ATK Up, DEF Up, MAG Up, or SPR Up effect per person, use Clear Smog. Otherwise use the breath chosen by the party's ailments. |
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Poison, Blind, Silence and Confusion on all enemies. | |
| None | Physical | AoE | 20 | 1 | 500 | 12 | — |
| Inflicts Sleep, Paralysis, Deprotect and Deshell on all enemies. | |
| None | Physical | AoE | 40 | 1 | 500 | 12 | — |
| Inflicts Petrification, Debrave and Defaith on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 25 | — |
| Deals damage and uses group Dispel to remove all enemies' buffs. | |
| None | Physical | AoE | 12 | 4 | 100 | 12 | — |
| — |
Traits & Passives
Potency of Bad Breath scales with number of status ailments afflicting the party.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 4019,
"table": "DT_UnitParameter",
"row": "コロシアム_モルボルクイーン",
"offset": 361658,
"faceIconId": 442,
"dropNormalRate": 0,
"dropRareRate": 0,
"stealRate": 5,
"battleGroups": [
9716
]
}
