Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersTyphon
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 75,000
- MP
- 999
- Stagger
- 600
- Strength
- 380
- Stamina
- 280
- Magic
- 260
- Spirit
- 280
- Speed
- 200
9,500 EXP · 10,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Uses Typhon’s snort move at the start of a five-action pattern when multiple opponents remain, with four weighted random attacks between snorts.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| When beginning a pattern with at least two living opponents | Use Snort, then use Bite (80%) or Fira (20%) on each of the next four actions. Repeat while the opponent-count condition holds. |
| When only one party member remains | If Typhon has spent four actions alone since using Typhon’s ATK buff, use Snort again. Until then, use FUNGAH if Typhon needs ATK up, otherwise Bite (80%) or Fira (20%). |
| When Typhon uses Snort | Use a random party member. Espers are excluded. |
Pattern Changes
- On Break recovery, restart with Snort if at least two party members are alive.
Fight Details
- Once the wait while alone has finished, using Snort does not restart that wait.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| — | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal fire-type magic damage. | ||
| None | — | Single Target | — | — | — | — | — |
| Effects: Withdrawal Battle · Impossible Select. Open the ability for details. | |
| None | — | Self | — | — | — | — | — |
| Sets the user's buff hook count. Internal source wording. |
Traits & Passives
Uses a skill that removes targets from battle.
Double Action (unlimited)Allows two actions.
First StrikeAllows self to act first at the start of battle.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 408,
"table": "DT_UnitParameter",
"row": "テュポーン",
"offset": 176891,
"faceIconId": 408,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9902
]
}
