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BESTIARY

Typhon

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 35 · BOSS
HP
75,000
MP
999
Stagger
600
Strength
380
Stamina
280
Magic
260
Spirit
280
Speed
200

9,500 EXP · 10,000 gil

Plan your approach

Recorded elemental weaknesses: Ice

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice−50%
Wind50%
Earth0%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison100%
Blind100%
Sleep100%
Silence100%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk0%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalElixir100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Uses Typhon’s snort move at the start of a five-action pattern when multiple opponents remain, with four weighted random attacks between snorts.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
When beginning a pattern with at least two living opponentsUse Snort, then use Bite (80%) or Fira (20%) on each of the next four actions. Repeat while the opponent-count condition holds.
When only one party member remainsIf Typhon has spent four actions alone since using Typhon’s ATK buff, use Snort again. Until then, use FUNGAH if Typhon needs ATK up, otherwise Bite (80%) or Fira (20%).
When Typhon uses SnortUse a random party member. Espers are excluded.

Pattern Changes

  • On Break recovery, restart with Snort if at least two party members are alive.
Fight Details
  • Once the wait while alone has finished, using Snort does not restart that wait.

Combat Actions

NonePhysicalSingle Target12110025—
  • When beginning a pattern with at least two living opponents
  • When only one party member remains
—
FireMagicAoE1821001415 MP
  • When beginning a pattern with at least two living opponents
  • When only one party member remains

Deal fire-type magic damage.

None—Single Target—————
  • When beginning a pattern with at least two living opponents
  • When only one party member remains
Effects: Withdrawal Battle · Impossible Select. Open the ability for details.
None—Self—————
  • When only one party member remains

Sets the user's buff hook count. Internal source wording.

Traits & Passives

Uses a skill that removes targets from battle.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 408,
  "table": "DT_UnitParameter",
  "row": "テュポーン",
  "offset": 176891,
  "faceIconId": 408,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9902
  ]
}