Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersElfdrit
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 120,000
- MP
- 100
- Stagger
- 1,400
- Strength
- 500
- Stamina
- 350
- Magic
- 500
- Spirit
- 350
- Speed
- 250
17,000 EXP · 13,500 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Repeats four attacks. Poison and Elfdrit’s remaining Break gauge determine which moves Elfdrit uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At HP at least 60%, four-action cycle | Use Leech (60%) or Silencega (40%); perform the status-dependent attack; perform the Break-gauge-dependent action; use Sleep Gas (30%) or Paralysis Slash (50%) or Darkga (20%). |
| First action below 60% HP | Restart the cycle: Break-gauge-dependent action; Leech (60%) or Silencega (40%); status-dependent attack; Sleep Gas (30%) or Paralysis Slash (50%) or Darkga (20%). |
| Break-gauge-dependent action | Use Recuperate when remaining Break gauge is below 60%; otherwise use Darkga. |
| When Elfdrit’s Poison attack is due | If anyone in the party is already poisoned, use Graviga. Otherwise use Graviga (30%) or Venom Breath (70%). |
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 20 MP |
| Inflict Silence on all enemies. | |
| None | Magic | AoE | 18 | 1 | 100 | 12 | — |
| Effects: Parameter Variation. Open the ability for details. | |
| None | Magic | AoETarget Cur HPRatio | — | 1 | 500 | 0 | 50 MP |
| Reduce the current HP of all enemies by a set percentage. | |
| None | — | AoE | — | — | — | — | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | — | AoE | — | — | — | — | — |
| Restores the stagger gauge. Ultima Weapon only. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
1 more
| Deal dark magic damage. |
Traits & Passives
Uses a skill that restores stagger gauge.
Uses Poison attacks.
Uses Sleep attacks.
Uses Paralysis attacks.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 418,
"table": "DT_UnitParameter",
"row": "エルダリート",
"offset": 182273,
"faceIconId": 418,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9040
]
}
