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BESTIARY

Liquid Flame

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 34 · BOSS
HP
78,000
MP
999
Stagger
750
Strength
380
Stamina
270
Magic
380
Spirit
270
Speed
160

10,000 EXP · 5,200 gil

Plan your approach

Recorded elemental weaknesses: Ice, Water

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire200%
Ice−50%
Wind0%
Earth0%
Lightning0%
Water−50%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep80%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow30%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalFlame Scroll II100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Repeats four attacks and avoids casting Liquid Flame’s conditional spells into Reflect.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At HP at least 60%Repeat Scorch (about 83%) or Fira (one party member) (about 17%); Burn to Ashes; Reflect; Fira (the whole party).
First action below 60% HPRestart the cycle: Berserk; Burn to Ashes; Scorch (about 83%) or Fira (one party member) (about 17%); Fira (the whole party).
When Reflect is dueAim for someone without Reflect. If everyone has Reflect, use Scorch (about 83%) or Fira (one party member) (about 17%) instead.
When Berserk is dueUse someone without Reflect. If they do not have Berserk, use Faith on Liquid Flame, then Berserk on that character. Otherwise use Scorch (about 83%) or Fira (one party member) (about 17%) instead.

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
FireMagicSingle Target2421002515 MP
  • At HP at least 60%
  • First action below 60% HP
2 more
  • When Reflect is due
  • When Berserk is due
—
FireMagicSingle Target2221001915 MP
  • At HP at least 60%
  • First action below 60% HP
2 more
  • When Reflect is due
  • When Berserk is due

Deal fire-type magic damage.

FireMagicAoE24110012—
  • At HP at least 60%
  • First action below 60% HP
—
NoneMagicSingle Target——100254 MP
  • First action below 60% HP
  • When Berserk is due

Cast Berserk on target.

FireMagicAoE1821001415 MP
  • At HP at least 60%
  • First action below 60% HP

Deal fire-type magic damage.

NoneMagicSingle Target——1002517 MP
  • At HP at least 60%

Enable an ally to reflect back black or white magic cast at them. Certain magic spells cannot be reflected back.

NoneMagicSingle Target——100256 MP
  • When Berserk is due

Increase magic attack of an ally.

Traits & Passives

Counterattacks when hit with physical attacks.

Has high physical defense.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 439,
  "table": "DT_UnitParameter",
  "row": "リクイドフレイム",
  "offset": 191531,
  "faceIconId": 439,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9088
  ]
}