Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersTegmine
6 recorded variants. Select a variant to see its own stats, artwork and rewards.

- HP
- 200,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 450
- Stamina
- 460
- Magic
- 430
- Spirit
- 460
- Speed
- 250
0 EXP · 0 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Uses a repeating attack pattern and retaliates differently against physical and magical attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 50% HP: three-action cycle | regular attacks A → regular attacks B → 50% Death, 25% regular attacks A, 25% regular attacks B. |
| Below 50% HP: four-action cycle | regular attacks A → regular attacks B → 60% regular attacks A / 40% regular attacks B → 50% Death, 20% regular attacks A, 30% regular attacks B. |
| After a physical attack, while not broken | Retaliates with Array: Light of Destruction after the attacking action finishes. |
| After a magical attack, while not broken | Retaliates with Array: Shock Shell. Once Tegmine has received six physical or magical attacks at Lv.50, or three at Lv.75, magical attacks instead provoke Array: Brilliance. |
| Regular attacks A | Each time, randomly chooses one: Banish (one party member) (about 28%) or Banishra (about 39%) or Banish (the whole party) (about 33%). |
| Regular attacks B | Each time, randomly chooses one: Water (one party member) (about 28%) or Watera (about 39%) or Water (the whole party) (about 33%). |
Pattern Changes
- When Tegmine recovers from break, clears any pending retaliations.
- At 0 HP, uses Change Form once to change form.
Fight Details
- Tegmine’s accumulated attack count lasts through Tegmine’s own actions.
Combat Actions
| None | Magic | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| Magic | Single Target | 14 | 1 | 100 | 17 | 5 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 22 | 2 | 100 | 19 | 15 MP |
| Deal light magic damage. | ||
| Magic | AoE | 12 | 1 | 100 | 17 | 5 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 14 | 1 | 100 | 17 | 5 MP |
| Deal water-type magic damage. | ||
| Magic | Single Target | 22 | 2 | 100 | 19 | 15 MP |
| Deal water-type magic damage. | ||
| Magic | AoE | 12 | 1 | 100 | 12 | 5 MP |
| Deal water-type magic damage. | ||
| None | Physical | Single Target | 26 | 1 | 100 | 25 | — |
| Physically attacks one enemy. | |
| Magic | AoE | 28 | 1 | 100 | 12 | — |
| Deals Light magic damage to all enemies. | ||
| Magic | Single Target | 32 | 1 | 100 | 25 | — |
| Deals Light magic damage to one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 20 MP |
| Instantly KO an enemy. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. |
Traits & Passives
Counterattacks when attacked.
Has extremely high physical defense.
Has extremely high magic defense.
Its damage-reduction effect is removed while staggered.
Double Action (unlimited)Allows two actions.
Physical Counter with Selected AbilityCounters with selected ability when hit with a physical attack.
Magic Counter with Selected AbilityCounters with selected ability when hit with certain attacks.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 611,
"table": "DT_UnitParameter",
"row": "テグミン第一形態",
"offset": 224923,
"faceIconId": 611,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9929
]
}


