Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersZuu
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 6,840
- MP
- 100
- Stagger
- 350
- Strength
- 260
- Stamina
- 180
- Magic
- 260
- Spirit
- 180
- Speed
- 120
1,350 EXP · 600 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Repeats the same three-action pattern. The first action chooses an attack at random; the next two are fixed.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Turns 1, 4, 7, and so on | Use Crush or Beak (equal chance). |
| Turns 2, 5, 8, and so on | Use Breath Wing. |
| Turns 3, 6, 9, and so on | Use Scatter Feathers. |
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 12 | 3 | 100 | 25 | — |
| — | |
| Physical | AoE | 12 | 3 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — |
| Effects: Avoidance. Open the ability for details. |
Traits & Passives
Powerful and difficult to stagger, but rewards handsomely when defeated.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 94,
"table": "DT_UnitParameter",
"row": "ズー",
"offset": 56092,
"faceIconId": 94,
"dropNormalRate": 8,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
3027,
3060
]
}
