PASSIVE
Regen on Stagger
Stagger
Grants Regen for 3 turns upon staggering an enemy.
How to use it
Free with the equipped vision
Available without spending AP when that vision is equipped and its required rank is reached.
Clive · Awakening 3
Technical effect records · 1 records
Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.
Add EffectEffect 1391
Parameters and trigger data
Timing: Break · Passive trigger: Spawn Unit · Activation: 100%
Raw parameters depend on the effect type. The ability description provides the interpreted behavior.
[0,1165,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)
Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.
{
"id": 1286,
"row": "Regen on Stagger [1286]",
"offset": 24819,
"name": "Regen on Stagger",
"description": "Grants Regen for 3 turns upon staggering an enemy.",
"battleOnly": 0,
"effects": [
{
"bundle": {
"effectId": 1391,
"targetType": 0,
"targetRelation": 1,
"activeSkillAddTiming": 1,
"passiveSkillAddTiming": 54,
"conditionData": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
}
},
"effect": {
"row": "AddEffect [1391]",
"offset": 26670,
"id": 1391,
"effectType": 57,
"applyTiming": 29,
"proceedTiming": 0,
"effectEndActionNum": -1,
"isUnremovable": 0,
"addProbability": 100,
"activationProbability": 100,
"activationCondition": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
},
"statusCondition": 0,
"paramList": [
0,
1165,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
],
"isExecutingReaction": 0
}
}
]
}

