Dark Immunity
Nullifies damage taken from Dark attacks.
How to use it
Learn it, then equip it · 30 AP
Any playable character can learn this by earning the required mastery with the vision. Mastery is earned separately by each character. Once learned, that character can equip it while using a different vision.
Cecil · Mastery Rank 9
Free with the equipped vision
Available without spending AP when that vision is equipped and its required rank is reached.
Cecil · Character’s Mastery Rank 9
Warrior of Light · Awakening 4
Technical effect records · 1 records
Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.
Parameters and trigger data
Timing: None · Passive trigger: Spawn Unit · Activation: 100%
Raw parameters depend on the effect type. The ability description provides the interpreted behavior.
[8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)
Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.
{
"id": 1369,
"row": "Dark Immunity [1369]",
"offset": 40809,
"name": "Dark Immunity",
"description": "Nullifies damage taken from Dark attacks.",
"battleOnly": 0,
"effects": [
{
"bundle": {
"effectId": 1430,
"targetType": 0,
"targetRelation": 1,
"activeSkillAddTiming": 1,
"passiveSkillAddTiming": 54,
"conditionData": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
}
},
"effect": {
"row": "AddElementResistance [1430]",
"offset": 29827,
"id": 1430,
"effectType": 18,
"applyTiming": 0,
"proceedTiming": 0,
"effectEndActionNum": -1,
"isUnremovable": 1,
"addProbability": 100,
"activationProbability": 100,
"activationCondition": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
},
"statusCondition": 0,
"paramList": [
8,
3,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
],
"isExecutingReaction": 0
}
}
]
}

