All passives
PASSIVE

Dark Immunity

Defense & resistance

Nullifies damage taken from Dark attacks.

How to use it

Learn it, then equip it · 30 AP

Any playable character can learn this by earning the required mastery with the vision. Mastery is earned separately by each character. Once learned, that character can equip it while using a different vision.

Free with the equipped vision

Available without spending AP when that vision is equipped and its required rank is reached.

Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Add Element ResistanceEffect 1430
100% base applicationPersistentSelf
Parameters and trigger data

Timing: None · Passive trigger: Spawn Unit · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "id": 1369,
  "row": "Dark Immunity [1369]",
  "offset": 40809,
  "name": "Dark Immunity",
  "description": "Nullifies damage taken from Dark attacks.",
  "battleOnly": 0,
  "effects": [
    {
      "bundle": {
        "effectId": 1430,
        "targetType": 0,
        "targetRelation": 1,
        "activeSkillAddTiming": 1,
        "passiveSkillAddTiming": 54,
        "conditionData": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        }
      },
      "effect": {
        "row": "AddElementResistance [1430]",
        "offset": 29827,
        "id": 1430,
        "effectType": 18,
        "applyTiming": 0,
        "proceedTiming": 0,
        "effectEndActionNum": -1,
        "isUnremovable": 1,
        "addProbability": 100,
        "activationProbability": 100,
        "activationCondition": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        },
        "statusCondition": 0,
        "paramList": [
          8,
          3,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1
        ],
        "isExecutingReaction": 0
      }
    }
  ]
}