All passives
PASSIVE

Gil Farmer on Stagger

Exploration & rewards

Triggers Gil Farmer upon staggering an enemy.

How to use it

Learn it, then equip it · 25 AP

Any playable character can learn this by earning the required mastery with the vision. Mastery is earned separately by each character. Once learned, that character can equip it while using a different vision.

  • Vaan · Mastery Rank 3

Free with the equipped vision

Available without spending AP when that vision is equipped and its required rank is reached.

  • Vaan · Character’s Mastery Rank 3
Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

StealEffect 50000
100% base application1 turn / action countSkill Target
Parameters and trigger data

Timing: Add Effect · Passive trigger: Break · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[2,80,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "id": 1386,
  "row": "Gil Farmer on Stagger [1386]",
  "offset": 44089,
  "name": "Gil Farmer on Stagger",
  "description": "Triggers Gil Farmer upon staggering an enemy.",
  "battleOnly": 0,
  "effects": [
    {
      "bundle": {
        "effectId": 50000,
        "targetType": 6,
        "targetRelation": 1,
        "activeSkillAddTiming": 1,
        "passiveSkillAddTiming": 29,
        "conditionData": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        }
      },
      "effect": {
        "row": "Steal [50000]",
        "offset": 91204,
        "id": 50000,
        "effectType": 23,
        "applyTiming": 1,
        "proceedTiming": 5,
        "effectEndActionNum": 1,
        "isUnremovable": 0,
        "addProbability": 100,
        "activationProbability": 100,
        "activationCondition": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        },
        "statusCondition": 0,
        "paramList": [
          2,
          80,
          0,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1
        ],
        "isExecutingReaction": 0
      }
    }
  ]
}