All passives
PASSIVE

Costly Stagger (S)

Stagger

Consumes 300 HP with every action, but increases stagger power by 10%.

How to use it

Free from equipment

Active while wearing one of these items. The character must be able to equip the item; owning it does not permanently teach the passive.

Technical effect records · 2 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Break Damage VariationEffect 15001
100% base applicationPersistentSelf
Parameters and trigger data

Timing: Break Dmg Calculation · Passive trigger: Spawn Unit · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[10,-1,-1,0,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1]
Parameter VariationEffect 65000
100% base application1 turn / action countSelf
Parameters and trigger data

Timing: Action End · Passive trigger: Spawn Unit · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[300,1,1,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "id": 1482,
  "row": "Costly Stagger (S) [1482]",
  "offset": 62925,
  "name": "Costly Stagger (S)",
  "description": "Consumes {Effect2Param1} HP with every action, but increases stagger power by {Effect1Param1}%.",
  "battleOnly": 0,
  "effects": [
    {
      "bundle": {
        "effectId": 15001,
        "targetType": 0,
        "targetRelation": 1,
        "activeSkillAddTiming": 1,
        "passiveSkillAddTiming": 54,
        "conditionData": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        }
      },
      "effect": {
        "row": "BreakDamageVariation [15001]",
        "offset": 49607,
        "id": 15001,
        "effectType": 92,
        "applyTiming": 50,
        "proceedTiming": 0,
        "effectEndActionNum": -1,
        "isUnremovable": 0,
        "addProbability": 100,
        "activationProbability": 100,
        "activationCondition": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        },
        "statusCondition": 0,
        "paramList": [
          10,
          -1,
          -1,
          0,
          -1,
          -1,
          0,
          0,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1
        ],
        "isExecutingReaction": 0
      }
    },
    {
      "bundle": {
        "effectId": 65000,
        "targetType": 0,
        "targetRelation": 1,
        "activeSkillAddTiming": 1,
        "passiveSkillAddTiming": 54,
        "conditionData": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        }
      },
      "effect": {
        "row": "ParameterVariation [65000]",
        "offset": 108345,
        "id": 65000,
        "effectType": 2,
        "applyTiming": 4,
        "proceedTiming": 0,
        "effectEndActionNum": 1,
        "isUnremovable": 0,
        "addProbability": 100,
        "activationProbability": 100,
        "activationCondition": {
          "condition": 0,
          "param1": -1,
          "param2": -1,
          "param3": -1
        },
        "statusCondition": 0,
        "paramList": [
          300,
          1,
          1,
          -1,
          0,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1,
          -1
        ],
        "isExecutingReaction": 0
      }
    }
  ]
}