All skills
White Magic

Cure II of the Seventh Dawn

Restore a moderate amount of HP for an ally. Cannot be multicasted.

Cost
18 MP
Target
One target

Who can use it

Character abilities unlock by level. Vision requirements are listed with each source.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Magic
Power
700
How battle mechanics work →
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

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  "parameterVariationType": 0,
  "damageType": 2,
  "damageCalcType": 2,
  "parameterType": 1,
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  "effectBundleList": [
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  "availableLocation": 2,
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  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "VO_BTL_ABL_05_",
  "totalDamageDisplayRule": 2,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": -1,
  "selfSkillActivateVoiceLabel": "VO_BTL_ABL_16_",
  "isStopSystemVoice": 0,
  "isStopVoiceOnEnemyTarget": 1,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
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  "name": "Cure II of the Seventh Dawn",
  "description": "[White Magic] Restore a moderate amount of HP for an ally. Cannot be multicasted.",
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