All skills
Ability

Pray

Cure an ally’s status ailments and restore their HP.

Cost
14 MP
Target
One target

Who can use it

Character abilities unlock by level. Vision requirements are listed with each source.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Magic
Power
200
How battle mechanics work →
Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Cure Status ConditionEffect 1025
100% base application1 turn / action countSkill Target
Parameters and trigger data

Timing: Add Effect · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[1,0,0,0,0,0,0,0,0,1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "row": "Pray [403090]",
  "offset": 44404,
  "hasUnit": 2,
  "belongCommandList": [
    1
  ],
  "commandIdBelongDebuggingAllSkills": [
    904,
    -1
  ],
  "skillAttrType": 3,
  "skillEffectType": 1,
  "parameterVariationType": 0,
  "damageType": 0,
  "damageCalcType": 2,
  "parameterType": 1,
  "element": 0,
  "targetType": 1,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 1,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 0,
  "isHostilityRelationTargetingDisabled": 1,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 1,
  "cost": 14,
  "magnification": 200,
  "breakDamageValue": 50,
  "accuracy": 100,
  "criticalHitRate": 0,
  "statusCondition": 0,
  "hitCount": 1,
  "hitDamageRatioList": [
    1,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0
  ],
  "isVisibleSkillName": 1,
  "auraSize": 0,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 1,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
    {
      "effectId": 1025,
      "targetType": 6,
      "targetRelation": 1,
      "activeSkillAddTiming": 0,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    }
  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "None",
  "totalDamageDisplayRule": 0,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": 1003,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 1,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 403090,
  "sortId": 232010,
  "name": "Pray",
  "description": "Cure an ally’s status ailments and restore their HP.",
  "skillIcon": {
    "tag": [
      94,
      0
    ]
  },
  "isRemovable": 1,
  "equipCost": 10,
  "filters": [
    0
  ]
}