All skills
Ability

Sage’s Eye

Increase stagger power against target by 50% for 4 turns when using magic attacks of the target’s elemental weakness.

Cost
10 MP
Target
Yourself

Who can use it

Character abilities unlock by level. Vision requirements are listed with each source.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
None
How battle mechanics work →
Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Break Damage VariationEffect 15117
100% base application4 turn / action countSelf
Parameters and trigger data

Timing: Break Dmg Calculation · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[50,1,-1,0,-1,-1,0,2,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

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  "skillAttrType": 3,
  "skillEffectType": 0,
  "parameterVariationType": 0,
  "damageType": 0,
  "damageCalcType": 0,
  "parameterType": 0,
  "element": 0,
  "targetType": 0,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 1,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 0,
  "isHostilityRelationTargetingDisabled": 1,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 0,
  "cost": 10,
  "magnification": 0,
  "breakDamageValue": 0,
  "accuracy": 100,
  "criticalHitRate": 0,
  "statusCondition": 0,
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  "hitDamageRatioList": [
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  "isVisibleSkillName": 1,
  "auraSize": 0,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 0,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
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      "effectId": 15117,
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    {
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    },
    {
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  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "None",
  "totalDamageDisplayRule": 0,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": 1008,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 1,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 407080,
  "sortId": 273030,
  "name": "Sage’s Eye",
  "description": "Increase stagger power against target by 50% for {Effect1Turn} {Effect1Turn}|plural(one=turn, other=turns) when using magic attacks of the target’s elemental weakness.",
  "skillIcon": {
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  "isRemovable": 1,
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}