Wilhelm
14 associated abilities · 11 passives · 4 awakening tiers

Awakening abilities
Spells and passives granted while this vision is equipped, organized by the tier that unlocks them.
Awakening 15 rewards
- Stone Surge
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 5 MP · Power 12 - Water Surge
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 5 MP · Power 12 - Protect
Increase physical defense of an ally.
White Magic · 5 MP
Physical Defense +20%Reduces damage taken from physical attacks by 20%.
General’s PrideDraws all enemy attention on the first turn of battle.
Awakening 26 rewards
- D Sword Breaker
Deal Earth physical damage to an enemy with a chance to inflict Defaith.
Ability · Earth · 10 MP · Power 17 - Stonera Surge
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 15 MP · Power 24 - Watera Surge
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 15 MP · Power 24 - Bravery
Increase physical attack of an ally.
White Magic · 6 MP
Protect OpenerGrants Protect for 3 turns at the start of battle.
Critical Hit Rate +5%Increases critical hit rate by 5%.
Awakening 36 rewards
- Supreme Defense
Reduce damage taken by 80% this turn, but move to the end of the turn order next turn.
Ability · 34 MP - Stonega Surge
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 44 MP · Power 39 - Waterga Surge
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 44 MP · Power 39 - Protectga
Increase physical defense of all allies.
White Magic · 25 MP
Nullify SleepPrevents Sleep.
HP +30%Increases HP by 30%.
Awakening 42 rewards
Unmoving BulwarkIncreases physical defense if self has not dealt damage to an enemy that round.
BastionIncreases the stagger power of Wilhelm’s skills. Amount increased scales with the number of allies under the effect of Protect.
Mastery rewards
Earned separately by each character. Learned abilities can be equipped with AP when using another vision; permanent stat increases stay with the character.
- Mastery 1
Strategic Acumen10 MRP - Mastery 2Stamina +535 MRP
- Mastery 3Chakra95 MRP
- Mastery 4Equip Cost +8195 MRP
- Mastery 5Guard395 MRP
- Mastery 6Hit Point +60695 MRP
- Mastery 7
Critical Counter1,195 MRP - Mastery 8Stamina +152,195 MRP
- Mastery 9
RiposteEquip Cost +8Spirit of Wilhelm4,195 MRP


