All visions
VISION · Defender

Wilhelm

14 associated abilities · 11 passives · 4 awakening tiers

Wilhelm idle animation
Battle sprite

Build decisions

Check the required awakening and character mastery ranks before relying on a reward. Equipped-vision benefits and permanently learned rewards are not interchangeable. Vision Resonance damage remains outside the verified build ranking.

Compare complete builds · Understand damage
RESONANCE

Towering Rampart

Activate a barrier on all allies that reduces damage taken by 70% once.

Awakening abilities

Spells and passives granted while this vision is equipped, organized by the tier that unlocks them.

Awakening 15 rewards
  • Stone Surge

    Deal Earth physical damage to an enemy.

    Spellblade Skill · Earth · 5 MP · Power 12
  • Water Surge

    Deal Water physical damage to an enemy.

    Spellblade Skill · Water · 5 MP · Power 12
  • Protect

    Increase physical defense of an ally.

    White Magic · 5 MP
  • Physical Defense +20%

    Reduces damage taken from physical attacks by 20%.

  • General’s Pride

    Draws all enemy attention on the first turn of battle.

Awakening 26 rewards
  • D Sword Breaker

    Deal Earth physical damage to an enemy with a chance to inflict Defaith.

    Ability · Earth · 10 MP · Power 17
  • Stonera Surge

    Deal Earth physical damage to an enemy.

    Spellblade Skill · Earth · 15 MP · Power 24
  • Watera Surge

    Deal Water physical damage to an enemy.

    Spellblade Skill · Water · 15 MP · Power 24
  • Bravery

    Increase physical attack of an ally.

    White Magic · 6 MP
  • Protect Opener

    Grants Protect for 3 turns at the start of battle.

  • Critical Hit Rate +5%

    Increases critical hit rate by 5%.

Awakening 36 rewards
  • Supreme Defense

    Reduce damage taken by 80% this turn, but move to the end of the turn order next turn.

    Ability · 34 MP
  • Stonega Surge

    Deal Earth physical damage to an enemy.

    Spellblade Skill · Earth · 44 MP · Power 39
  • Waterga Surge

    Deal Water physical damage to an enemy.

    Spellblade Skill · Water · 44 MP · Power 39
  • Protectga

    Increase physical defense of all allies.

    White Magic · 25 MP
  • Nullify Sleep

    Prevents Sleep.

  • HP +30%

    Increases HP by 30%.

Awakening 42 rewards
  • Unmoving Bulwark

    Increases physical defense if self has not dealt damage to an enemy that round.

  • Bastion

    Increases the stagger power of Wilhelm’s skills. Amount increased scales with the number of allies under the effect of Protect.

Mastery rewards

Earned separately by each character. Learned abilities can be equipped with AP when using another vision; permanent stat increases stay with the character.