All visions
VISION · Attacker

Shantotto

16 associated abilities · 10 passives · 4 awakening tiers

Shantotto idle animation
Battle sprite

Build decisions

Check the required awakening and character mastery ranks before relying on a reward. Equipped-vision benefits and permanently learned rewards are not interchangeable. Vision Resonance damage remains outside the verified build ranking.

Compare complete builds · Understand damage
RESONANCE

Colossal Shantotto II

Deal Dark magic damage to an enemy and fill LB gauge by 20%.

Awakening abilities

Spells and passives granted while this vision is equipped, organized by the tier that unlocks them.

Awakening 16 rewards
  • Thunder

    Deal Lightning magic damage.

    Black Magic · Lightning · 5 MP · Power 17
  • Water

    Deal Water magic damage.

    Black Magic · Water · 5 MP · Power 17
  • Syphon

    Drain MP from an enemy.

    Black Magic · 0 MP · Power 10
  • Faith

    Increase magic attack of an ally.

    White Magic · 6 MP
  • Magic Attack +30%

    Increases damage dealt by magic attacks by 30%.

  • The Federation’s Fiend

    Halves MP cost of Shantotto’s skills when the LB gauge is at 50% or higher.

Awakening 26 rewards
  • Nightmare Scythe

    Deal Dark magic damage to an enemy and inflict Blind.

    Ability · Dark · 17 MP · Power 35
  • Thundara

    Deal Lightning magic damage.

    Black Magic · Lightning · 15 MP · Power 33
  • Watera

    Deal Water magic damage.

    Black Magic · Water · 15 MP · Power 33
  • Deshell

    Decrease magic defense of an enemy.

    Black Magic · 6 MP
  • Magic Defense +20%

    Reduces damage taken from magic attacks by 20%.

  • Nullify Silence

    Prevents Silence.

Awakening 35 rewards
  • Salvation Scythe

    Deal Dark magic damage to an enemy and inflict Poison.

    Ability · Dark · 46 MP · Power 58
  • Thundaga

    Deal Lightning magic damage.

    Black Magic · Lightning · 44 MP · Power 55
  • Waterga

    Deal Water magic damage.

    Black Magic · Water · 44 MP · Power 55
  • Death

    Instantly KO an enemy.

    Black Magic · 20 MP
  • MP +20%

    Increases MP by 20%.

Awakening 43 rewards
  • Flare

    Deal non-elemental magic damage to an enemy.

    Black Magic · 63 MP · Power 70
  • Meteor

    Forbidden black magic that calls forth meteors. Deal non-elemental magic damage to random enemies 4 times.

    Spell · 68 MP · Power 80
  • Play Rough

    Increases damage dealt by Nightmare Scythe, Salvation Scythe, and Colossal Shantotto II by 40% against targets that have attacked self at least once.

Mastery rewards

Earned separately by each character. Learned abilities can be equipped with AP when using another vision; permanent stat increases stay with the character.