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BESTIARY

Mindflayer

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 28 · BOSS
HP
52,000
MP
9,999
Stagger
600
Strength
220
Stamina
180
Magic
300
Spirit
180
Speed
140

2,700 EXP · 2,200 gil

Plan your approach

Recorded elemental weaknesses: Earth

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind0%
Earth−50%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep80%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Crossing below 50% HP triggers a fixed move once, then a different three-action loop.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At least 50% HP: first → second → third actionChoose from Thundara (one party member) or Thundara (the whole party) (equal chance) → Mind Blast → choose from Aerora (50%) or Flash (20%) or Bio (30%).
First action below 50% HPUse Faith. Begin the new pattern on the following action.
Subsequent low-HP first → second → third actionMind Blast → choose from Aerora (50%) or Flash (20%) or Bio (30%) → 40% random choice from Thundara (one party member) or Thundara (the whole party) (equal chance) / 60% Faith.

Combat Actions

NoneMagicSingle Target12210025—Basic attack.—
NonePhysicalSingle Target12110025—Listed as the replacement attack when Silence prevents a spell.—
LightningMagicSingle Target2221001915 MP
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Deal lightning-type magic damage.

LightningMagicAoE1821001415 MP
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Deal lightning-type magic damage.

LightningMagicSingle Target24110025—
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Inflicts Paralysis, Poison and Silence on one enemy.

WindMagicAoE1821001415 MP
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Deal wind-type magic damage.

NonePhysicalAoE——10012—
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Inflicts Blind on all enemies.

NoneMagicSingle Target1211002010 MP
  • At least 50% HP: first → second → third action
  • Subsequent low-HP first → second → third action

Deal magic damage and inflict Poison.

NoneMagicSingle Target——100256 MP
  • First action below 50% HP
  • Subsequent low-HP first → second → third action

Increase magic attack of an ally.

Traits & Passives

Uses Paralysis, Poison, and Silence attacks.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2028,
  "table": "DT_UnitParameter",
  "row": "WM強敵マインドフレイア",
  "offset": 303307,
  "faceIconId": 274,
  "dropNormalRate": 1,
  "dropRareRate": 0,
  "stealRate": 5,
  "battleGroups": [
    9085
  ]
}