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BESTIARY

Catacumba

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 54 · BOSS
HP
380,000
MP
999
Stagger
1,650
Strength
680
Stamina
430
Magic
680
Spirit
430
Speed
385

14,500 EXP · 15,600 gil

Plan your approach

Recorded elemental weaknesses: Fire, Light

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire−50%
Ice0%
Wind0%
Earth0%
Lightning0%
Water0%
Light−50%
Dark0%

Status resistance

Poison100%
Blind100%
Sleep100%
Silence80%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalElixir100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Catacumba’s repeating attack list changes at 70%, 50%, and 20% HP. Attacks that no longer apply are skipped without wasting a action.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
First action below 20% HPUse Disaster once before advancing the loop.
First attack, included only below 50% HP70% Rake / 30% Trample.
Second attack, included only below 70% HPChoose from Bio (70%) or Crushing Grasp (30%).
Third attack, included at HP 20% or aboveAt HP 50% or above, choose from Bone Toss (40%) or Doom (60%). At 20–50%, use Doom.
When Bone Toss executesTarget the party member with the highest HP. If HP is still at least 70% when the action ends, immediately follow with Bio.
When Doom is dueTry someone without the move’s ailment. If the chosen person is immune to that ailment, use Crushing Grasp instead.

Combat Actions

NonePhysicalSingle Target12110025—
  • First attack, included only below 50% HP
—
NonePhysicalSingle Target18110025—
  • First attack, included only below 50% HP
—
None—AoE—————
  • First action below 20% HP

Has a chance to inflict Blind, Silence, Confusion and Doom on all enemies.

NonePhysicalSingle TargetTarget Cur HPRatio—15025—
  • Third attack, included at HP 20% or above
—
None—Single Target—————
  • Third attack, included at HP 20% or above
Effects: Automatic Skill. Open the ability for details.
NoneMagicAoE1211001210 MP
  • Second attack, included only below 70% HP
  • When Bone Toss executes

Deal magic damage and inflict Poison.

NonePhysicalSingle Target28110025—
  • Second attack, included only below 70% HP
  • When Doom is due

Non-elemental physical damage with a 50% Paralysis effect.

Traits & Passives

Uses Instant Death attacks.

Uses powerful skills more frequently the higher its HP.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2048,
  "table": "DT_UnitParameter",
  "row": "WM強敵カタコンベ",
  "offset": 315504,
  "faceIconId": 268,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9113
  ]
}