Ability
Trample
No finished gameplay description is recorded. See the effects and calculation details below.
- Cost
- No MP or LB cost
- Target
- One target
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- AdamantoiseListed in the enemy’s action pool
- Ancient DragonListed in the enemy’s action pool
- Bone DragonListed in the enemy’s action pool
- CatacumbaReferenced by boss AI
- Chaos DragonReferenced by boss AI
- ElnathReferenced by boss AI
- Fire HydraReferenced by boss AI
- GargoyleListed in the enemy’s action pool
- GogmagogReferenced by boss AI
- Hell’s RiderReferenced by boss AI
- HexadragonReferenced by boss AI
- Hill GigasListed in the enemy’s action pool
- HydraListed in the enemy’s action pool
- IntangirReferenced by boss AI
- Iron GiantReferenced by boss AI
- MarauderReferenced by boss AI
- Ogre ChiefListed in the enemy’s action pool
- Primeval ReptileListed in the enemy’s action pool
- PyroviperReferenced by boss AI
- TartarosaurusReferenced by boss AI
- TerraratListed in the enemy’s action pool
- Test RiderReferenced by boss AI
- TitanoraidosReferenced by boss AI
- TitanosaurusListed in the enemy’s action pool
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Physical
- Power
- 18
- Base stagger
- 25
- Accuracy value
- 100
- Base critical chance
- 2%
- Hits
- 1
Hit shares: 100%. Power is divided across these hits.
Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

