Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monsters
BESTIARY

Gogmagog

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 34 · BOSS
HP
78,000
MP
100
Stagger
700
Strength
680
Stamina
240
Magic
300
Spirit
240
Speed
100

3,600 EXP · 5,000 gil

Plan your approach

Recorded elemental weaknesses: Wind, Light

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind−50%
Earth0%
Lightning0%
Water0%
Light−50%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep80%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Uses a three-action cycle at higher HP, then a four-action cycle below 50%.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At least 50% HP: first → second → third actionChoose from True Strike (about 56%) or Trample (about 44%) → Fist of Ferocity → choose from Thwack (about 56%) or Stonera (about 44%).
First action below 50% HPReset to the first action of the new cycle.
Below 50% HP: first → second → third → fourth actionBravery → 60% Bonebreaker / 40% True Strike → Fist of Ferocity → choose from Thwack (about 56%) or Stonera (about 44%).

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalSingle Target1817025—
  • At least 50% HP: first → second → third action
  • Below 50% HP: first → second → third → fourth action
—
NonePhysicalSingle Target18110025—
  • At least 50% HP: first → second → third action
—
NonePhysicalSingle Target48110017—
  • At least 50% HP: first → second → third action
  • Below 50% HP: first → second → third → fourth action

Deal non-elemental physical damage to an enemy.

NonePhysicalAoE12410012—
  • At least 50% HP: first → second → third action
  • Below 50% HP: first → second → third → fourth action
—
EarthMagicAoE1821001415 MP
  • At least 50% HP: first → second → third action
  • Below 50% HP: first → second → third → fourth action

Deal earth-type magic damage.

NoneMagicSingle Target——100256 MP
  • Below 50% HP: first → second → third → fourth action

Increase physical attack of an ally.

NonePhysicalSingle Target18110025—
  • Below 50% HP: first → second → third → fourth action

Deals non-elemental physical damage with a chance to lower physical defense.

Traits & Passives

Uses a powerful physical attack.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2033,
  "table": "DT_UnitParameter",
  "row": "WM強敵ゴグマゴグ",
  "offset": 306296,
  "faceIconId": 185,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9094
  ]
}