Bonebreaker
Deals non-elemental physical damage with a chance to lower physical defense.
- Cost
- No MP or LB cost
- Target
- One target
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- AldhaferaReferenced by boss AI
- Beast of RuinReferenced by boss AI
- ByblosReferenced by boss AI
- ElnathReferenced by boss AI
- GelidusReferenced by boss AI
- GiantListed in the enemy’s action pool
- GogmagogReferenced by boss AI
- Holy DragonReferenced by boss AI
- Iron GiantReferenced by boss AI
- JotunnReferenced by boss AI
- LazarovListed in the enemy’s action pool
- Primeval ReptileListed in the enemy’s action pool
- SlagwormReferenced by boss AI
- TartarosaurusReferenced by boss AI
- TellusReferenced by boss AI
- The Unsatiable GluttonyListed in the enemy’s action pool
- TitanReferenced by boss AI
- TitanosaurusListed in the enemy’s action pool
- Zone EaterReferenced by boss AI
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Physical
- Power
- 18
- Base stagger
- 25
- Accuracy value
- 100
- Base critical chance
- 2%
- Hits
- 1
Hit shares: 100%. Power is divided across these hits.
Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

