Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersBeast of Ruin
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 4,500,000
- MP
- 999
- Stagger
- 7,500
- Strength
- 1,200
- Stamina
- 710
- Magic
- 860
- Spirit
- 710
- Speed
- 660
0 EXP · 0 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Three HP phases determine the normal sequence, while incoming physical and magical attacks select different counters.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| HP at least 70%: first → second → third action | Choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → Darkga (one party member). |
| First action below 70% | Reset to the first action of a six-action cycle. |
| HP 30–70%: first → second → third → fourth → fifth → sixth action | Choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → Charge → Ruthless Rampage → choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → 30% Death Claw / 70% Paralysis Fang → Meteor. |
| First action below 30% | Reset to the first action of a three-action cycle. |
| Below 30%: first → second → third action | Choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → choose from Bonebreaker (50%) or Rend (30%) or Stranglehold (20%) → 30% Dark Apocrypha / 70% Darkga (the whole party). |
| When Devil Claw executes | Prefer a party member who has Reflect. |
Pattern Changes
- After being attacked, Beast of Ruin has a 30% chance to counter at HP 70% or above, or 50% below 70%. Use Flare after magic damage; otherwise use Devil Claw after physical damage.
- After ten incoming magic actions while Beast of Ruin’s side has no Reflect, use Reflect on Beast of Ruin and start counting again. This takes priority over the ordinary counterattack.
- After recovering from a stagger, immediately use Revenge Blast.
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
1 more
| Deals non-elemental physical damage with a chance to lower physical defense. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
1 more
| — | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
1 more
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 24 | 1 | 70 | 25 | — |
| A low-accuracy physical attack with a chance to inflict Paralysis. | |
| None | Physical | Single Target | 20 | 1 | 100 | 25 | — | Used in the special responses described above. | Deals damage and removes buffs. | |
| None | Physical | AoE | 18 | 4 | 100 | 25 | — |
| Damage with Paralysis, Blind and Silence. | |
| Magic | AoE | 36 | 1 | 100 | 12 | — |
| Has a chance to inflict Blind, Silence, Confusion and Doom on all enemies. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP | Used in the special responses described above. | Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| Deal physical damage and inflict Paralysis. | |
| None | Magic | Random Targets | 120 | 4 | 500 | 40 | 68 MP |
| Deal magic damage to all enemies. | |
| None | Magic | Single Target | — | — | 100 | 25 | 17 MP | Used in the special responses described above. | Enable an ally to reflect back black or white magic cast at them. Certain magic spells cannot be reflected back. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Used in the special responses described above. | — | |
| None | Physical | Single TargetTarget Cur HPRatio | — | 1 | 66 | 25 | — |
| Deals near-fatal damage to one enemy and inflicts Paralysis. |
Traits & Passives
Counters differently depending on whether struck by magic or physical attacks.
Has strong resistance to debuffs and status ailments.
Unleashes a powerful attack when coming out of stagger.
Physical Counter with Selected AbilityCounters with selected ability when hit with a physical attack.
Magic Counter with Selected AbilityCounters with selected ability when hit with certain attacks.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 4021,
"table": "DT_UnitParameter",
"row": "コロシアム_終焉の魔獣",
"offset": 362915,
"faceIconId": 129,
"dropNormalRate": 0,
"dropRareRate": 0,
"stealRate": 5,
"battleGroups": [
9718
]
}
