Spell
Flare
Deal magic damage.
- Cost
- 63 MP
- Target
- One target
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- AlphergReferenced by boss AI
- Ancient DragonListed in the enemy’s action pool
- Archwitch FinaReferenced by boss AI
- BahamutReferenced by boss AI
- Beast of RuinReferenced by boss AI
- BehemothReferenced by boss AI
- Black WarlockListed in the enemy’s action pool
- Chaotic DarknessReferenced by boss AI
- Dark BahamutReferenced by boss AI
- Dark WispListed in the enemy’s action pool
- Demon SquidListed in the enemy’s action pool
- ElnathReferenced by boss AI
- Holy DragonReferenced by boss AI
- IntangirReferenced by boss AI
- MageListed in the enemy’s action pool
- NunkiReferenced by boss AI
- PurobolosListed in the enemy’s action pool
- Rogue Magitek WeaponReferenced by boss AI
- SadalsuudReferenced by boss AI
- SolReferenced by boss AI
- TerraratListed in the enemy’s action pool
- UmbraReferenced by boss AI
- VindemiatrixReferenced by boss AI
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Magic
- Power
- 36
- Base stagger
- 40
- Accuracy value
- 500
- Base critical chance
- 0%
- Hits
- 1
Hit shares: 100%. Power is divided across these hits.
Stored crit threshold: 1. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

