Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersIntangir
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 300,000
- MP
- 999
- Stagger
- 1,000
- Strength
- 670
- Stamina
- 450
- Magic
- 530
- Spirit
- 500
- Speed
- 300
20,000 EXP · 14,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a repeating attack pattern with regular sleep. Disturbing Intangir while Intangir is ready to retaliate can trigger Intangir’s wake-up attack.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| First action of the battle | Use Slumber. |
| Ordinary six-action cycle at HP at least 50% | Use Trample (50%) or Thwack (20%) or Stranglehold (30%); use the special choice; use Burn to Ashes (40%) or Tempest (60%); use the mixed choice; use Meteor then Slumber; use Burn to Ashes (40%) or Tempest (60%). |
| First action below 50% HP | Restart with Faith; Burn to Ashes (40%) or Tempest (60%); Meteor; special choice; Meteor then Slumber; mixed choice. |
| Special choice | Use Flare (60%) or Thundaga (40%). |
| Mixed choice | Use the special choice (50%), otherwise draw from Trample (50%) or Thwack (20%) or Stranglehold (30%). |
Pattern Changes
- When Intangir’s sleep retaliation is ready and Intangir is not broken, Intangir’s counterattack is Meteor. That retaliation is then spent. Intangir also selects Meteor for Intangir’s final counter at zero HP.
Fight Details
- The first attack of the fight is Slumber; on later repeats, that place in the pattern uses Trample (50%) or Thwack (20%) or Stranglehold (30%).
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | AoE | 12 | 4 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Magic | Random Targets | 120 | 4 | 500 | 40 | 68 MP |
| Deal magic damage to all enemies. | |
| None | — | Self | — | — | — | — | — |
1 more
| Inflicts Sleep on the user. | |
| Magic | AoE | 24 | 1 | 100 | 12 | — |
| — | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal lightning-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. |
Traits & Passives
Counterattacks when awakened from Sleep.
Unleashes a powerful skill upon defeat.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Physical Counter with Selected AbilityCounters with selected ability when hit with a physical attack.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 436,
"table": "DT_UnitParameter",
"row": "ねむれるしし",
"offset": 190285,
"faceIconId": 436,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
7042
]
}
