Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersBehemoth
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 320,000
- MP
- 100
- Stagger
- 1,400
- Strength
- 600
- Stamina
- 410
- Magic
- 600
- Spirit
- 410
- Speed
- 300
150,000 EXP · 75,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
The battle events change Behemoth’s attack pattern. Behemoth eventually switches to a repeated random barrage.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Opening pattern | Use Burn to Ashes; use Stranglehold (about 31%) or Fist of Fury (about 38%) or Flatten (about 31%); use Burn to Ashes; use Stranglehold (about 31%) or Fist of Fury (about 38%) or Flatten (about 31%). |
| Second battle phase | Use Chain Spark (40%) or Meteor (60%); use Thunderspark (about 33%) or Flare (about 42%) or Darkga (25%); repeat that special choice; use Thunderspark (about 33%) or Flare (about 42%) or Darkga (25%). |
| Third battle phase | Use Thunderspark (about 33%) or Flare (about 42%) or Darkga (25%); Burn to Ashes; Chain Spark (40%) or Meteor (60%); Stranglehold (about 31%) or Fist of Fury (about 38%) or Flatten (about 31%). Repeat these four attacks twice, then enter the final phase. |
| Final battle phase | Use Assaulting Warcry followed by Magic Warcry once. After that, repeatedly use Chain Spark (40%) or Meteor (60%). |
Fight Details
- The attack patterns are clear, but the events that start the middle phases are controlled elsewhere in the battle.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 24 | 1 | 150 | 25 | — |
| — | |
| None | Physical | Single Target | 18 | 2 | 100 | 25 | — |
| — | |
| None | — | Self | — | — | — | — | — |
| Effects: Defense. Open the ability for details. | |
| None | — | Self | — | — | — | — | — |
| Effects: Defense. Open the ability for details. | |
| Magic | AoE | 24 | 1 | 100 | 12 | — |
| — | ||
| Magic | Single Target | 30 | 1 | 100 | 28 | 68 MP |
| Deals Lightning magic damage with a chance to inflict Paralysis. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
1 more
| Deal lightning-type magic damage. | ||
| None | Magic | Random Targets | 120 | 4 | 500 | 40 | 68 MP |
1 more
| Deal magic damage to all enemies. |
Traits & Passives
Has extremely high physical defense.
Has extremely high magic defense.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 422,
"table": "DT_UnitParameter",
"row": "ベヒーモス(賢者)",
"offset": 184752,
"faceIconId": 422,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9051
]
}
