Ability
Rend
No finished gameplay description is recorded. See the effects and calculation details below.
- Cost
- No MP or LB cost
- Target
- One target
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- Ancient Beast StatueListed in the enemy’s action pool
- Arch GargoyleReferenced by boss AI
- ArchaeoaevisReferenced by boss AI
- BahamutListed in the enemy’s action pool
- Beast of RuinReferenced by boss AI
- BrachiumReferenced by boss AI
- ByblosReferenced by boss AI
- Dark BahamutReferenced by boss AI
- DragonReferenced by boss AI
- HidonReferenced by boss AI
- Holy DragonReferenced by boss AI
- IfritReferenced by boss AI
- Left ArmListed in the enemy’s action pool
- Monster EffigyListed in the enemy’s action pool
- PyroviperReferenced by boss AI
- Right HandReferenced by boss AI
- The Hunger v5Referenced by boss AI
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Physical
- Power
- 18
- Base stagger
- 25
- Accuracy value
- 100
- Base critical chance
- 2%
- Hits
- 1
Hit shares: 100%. Power is divided across these hits.
Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

