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BESTIARY

Pyroviper

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 37 · BOSS
HP
89,700
MP
999
Stagger
700
Strength
370
Stamina
240
Magic
370
Spirit
240
Speed
160

4,050 EXP · 6,000 gil

Plan your approach

Recorded elemental weaknesses: Water

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire100%
Ice0%
Wind0%
Earth0%
Lightning0%
Water−50%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep80%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk80%
Doom—
Slow50%
Strength down50%
Stamina down50%
Magic down50%
Spirit down50%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

The four-action pattern changes below 60% remaining Break gauge, with a reset each time the gauge enters that range.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
Break gauge at least 60%: first → second → third → fourth actionChoose from Thwack (40%) or Octo-Strike (60%) → choose from Charge (40%) or Trample (60%) → Burn to Ashes → 30% Fira / 70% Rend.
On entering below 60% Break gaugeRestart at the first action.
Below 60%: first → second → third → fourth actionBurn to Ashes → 12% Fira / 28% Rend / 60% random choice from Charge (40%) or Trample (60%) → Burn to Ashes → choose from Thwack (40%) or Octo-Strike (60%).

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalSingle Target2417025—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action

A low-accuracy physical attack with a chance to inflict Paralysis.

NonePhysicalSingle Target18110025—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action
—
FireMagicAoE24110012—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action
—
NonePhysicalAoE12410012—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action
—
NonePhysicalRandom Targets50810012—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action
—
FireMagicSingle Target2221001915 MP
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action

Deal fire-type magic damage.

NonePhysicalSingle Target18110025—
  • Break gauge at least 60%: first → second → third → fourth action
  • Below 60%: first → second → third → fourth action
—

Traits & Passives

Uses a powerful physical attack.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 2032,
  "table": "DT_UnitParameter",
  "row": "WM強敵パイロヴァイパー",
  "offset": 305701,
  "faceIconId": 206,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9093
  ]
}