Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersTest Rider
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 150,000
- MP
- 100
- Stagger
- 720
- Strength
- 500
- Stamina
- 330
- Magic
- 500
- Spirit
- 330
- Speed
- 250
20,000 EXP · 20,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Starts in either an angry or calm stance with equal probability, then alternates stance every four actions.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At battle start | 50% chance to start angry; 50% calm. |
| Angry four-action cycle | Choose from Skewer (40%) or Charge (60%) → choose from Trample (35%) or Thundaga (65%) → Golden Lance → choose from Trample (35%) or Thundaga (65%). |
| Calm four-action cycle | Gravity → 34% Deprotect / 33% Debrave / 33% Silence → Curaga → choose from Skewer (40%) or Charge (60%). |
| First action after changing stance | Use Rage when angry or Repose when calm before the normal attack, and remove the previous stance’s effects. |
| When Curaga is due and HP is at least 80% | Replace the move with Gravity. |
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Non-elemental physical attack that inflicts Poison. | |
| None | Physical | Single Target | 24 | 1 | 70 | 25 | — |
| A low-accuracy physical attack with a chance to inflict Paralysis. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal lightning-type magic damage. | ||
| None | — | Self | — | — | — | — | — |
| Raises physical attack and magic; lowers defense and spirit. | |
| None | — | Self | — | — | — | — | — |
| Raises physical defense and spirit; lowers physical attack and magic. | |
| None | Magic | Single Target | 1500 | 1 | 100 | 60 | 50 MP |
| Healing: fully restores HP. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical defense of an enemy. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Inflict Silence on an enemy. | |
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
| Reduce the current HP of an enemy by a set percentage. |
Traits & Passives
Switches between enraged and calm states.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 160,
"table": "DT_UnitParameter",
"row": "トライアライド",
"offset": 91805,
"faceIconId": 160,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9073
]
}
