Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersMalboro Menace
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 700,000
- MP
- 999
- Stagger
- 2,025
- Strength
- 850
- Stamina
- 700
- Magic
- 900
- Spirit
- 700
- Speed
- 450
40,000 EXP · 25,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Repeats a four-action pattern, retaliates after enough physical or magical weakness damage, and can interrupt the cycle with a stronger attack below 70% HP.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Repeating four-attack pattern | Use Malboro Menace’s Poison attack; Flatten or Octo-Strike (equal chance); Wild Rage (40%) or Venom Breath (60%); Constrict (about 18%) or CHOMP! (about 45%) or Poison Tail (about 36%). Repeat. |
| When Malboro Menace’s Poison attack is due | If an opponent without Poison is available, use Putrid Breath; otherwise use Wild Rage (40%) or Venom Breath (60%). |
| First action below 70% HP | Restart the same pattern with Malboro Menace’s Poison attack. |
| Below 70% HP, after losing more than 18% of Malboro Menace’s full Break gauge between normal actions without being broken | Use Whack and Smack next, then continue Malboro Menace’s normal pattern. |
| After enough attacks hit Malboro Menace’s weaknesses | Retaliate with Counter Vines after 4 physical weakness points or 6 magical weakness points. Then start counting again. |
Pattern Changes
- Outside Break, physical weakness damage adds 1 point, or 2 while Malboro Menace has ATK down. Magical weakness damage adds 1 point, or 2 while Malboro Menace has MAG down.
- Reaching the required points more than once before Malboro Menace retaliates can trigger repeated Counter Vines attacks. Break recovery clears the buildup.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 18 | 2 | 100 | 25 | — |
| — | |
| None | Physical | Random Targets | 50 | 8 | 100 | 12 | — |
| — | |
| None | — | AoE | — | — | — | — | — |
| Inflicts Poison, Blind, Silence, Confusion and Sleep on all enemies. | |
| None | — | Single Target | — | — | — | — | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 36 | 1 | 100 | 25 | — |
| Effects: Append Damage. Open the ability for details. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| Effects: Parameter Variation. Open the ability for details. | |
| None | Physical | AoE | 12 | 4 | 100 | 12 | — |
| — | |
| None | Magic | AoE | 18 | 1 | 100 | 12 | — |
| Effects: Parameter Variation. Open the ability for details. | |
| None | Physical | Random Targets | 80 | 8 | 100 | 25 | — |
| Damage with Blind, Silence and Poison. | |
| None | Physical | Single Target | 26 | 2 | 100 | 25 | — |
| Deal physical damage. |
Traits & Passives
Uses a powerful skill when stagger gauge is rapidly reduced.
Uses a skill that inflicts multiple status ailments.
Counterattacks when hit with its elemental weakness a fixed amount of times.
Takes 1 less action after counterattacking.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 2052,
"table": "DT_UnitParameter",
"row": "WM強敵モルボルメナス",
"offset": 318006,
"faceIconId": 404,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9117
]
}
