Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersYakhanati
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 145,000
- MP
- 100
- Stagger
- 720
- Strength
- 520
- Stamina
- 350
- Magic
- 520
- Spirit
- 350
- Speed
- 225
18,000 EXP · 18,500 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Randomly chooses one of two opening barriers; later attacks and barriers respond to received physical or magical damage.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Opening | 50% Assaulting Warcry; 50% Magic Warcry. |
| Barrier 1 pattern, first → second → third → fourth action | Choose from Bite (about 43%) or Body Slam (about 57%) → choose from CHOMP! (about 68%) or Sleep Slash (about 32%) → Paralysis Fang → choose from CHOMP! (about 68%) or Sleep Slash (about 32%); on the eighth action of this pattern, choose from Bite (about 43%) or Body Slam (about 57%) instead, and repeat this change every eight actions. |
| Barrier 2 pattern, first → second → third → fourth action | 50% Stonega (one party member) / 50% Thundaga → choose from Bite (about 43%) or Body Slam (about 57%) → Stonega (the whole party) → 50% Stonega (one party member) / 50% Thundaga. |
| After every second normal attack, if the damage taken calls for a different barrier | Follow with Assaulting Warcry after physical damage or Magic Warcry after magic damage. Remove the old barrier. |
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 80 | 25 | — |
| A physical attack with slightly reduced accuracy that inflicts Paralysis. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
| Deal physical damage and inflict Paralysis. | |
| None | Physical | Single Target | 36 | 1 | 100 | 25 | — |
| Effects: Append Damage. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal lightning-type magic damage. | ||
| None | — | Self | — | — | — | — | — |
| Effects: Defense. Open the ability for details. | |
| None | — | Self | — | — | — | — | — |
| Effects: Defense. Open the ability for details. |
Traits & Passives
Shifts between states that render physical or magic attacks ineffective.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 250,
"table": "DT_UnitParameter",
"row": "ヤクハナティ",
"offset": 141832,
"faceIconId": 250,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9072
]
}
