All skills
Ability

Body Slam

A physical attack with slightly reduced accuracy that inflicts Paralysis.

Cost
No MP or LB cost
Target
One target

Used by Espers

This action belongs to the linked Esper’s combat kit. This does not grant it to a playable character.

Used by Enemies

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Physical
Power
12
Base stagger
25
Accuracy value
80
Base critical chance
2%
Hits
1

Hit shares: 100%. Power is divided across these hits.

Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.

How battle mechanics work →
Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Automatic SkillEffect 1332
100% base application1 turn / action countSkill Target
Parameters and trigger data

Timing: Action Begin · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[3,-1,-1,2000,0,1,0,0,-1,-1,0,0,0,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "row": "Body Slam [500950]",
  "offset": 314930,
  "hasUnit": 10,
  "belongCommandList": [
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  "commandIdBelongDebuggingAllSkills": [
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  "skillAttrType": 3,
  "skillEffectType": 1,
  "parameterVariationType": 1,
  "damageType": 1,
  "damageCalcType": 1,
  "parameterType": 1,
  "element": 0,
  "targetType": 1,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 2,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 0,
  "isHostilityRelationTargetingDisabled": 0,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 0,
  "cost": 0,
  "magnification": 12,
  "breakDamageValue": 25,
  "accuracy": 80,
  "criticalHitRate": 3,
  "statusCondition": 0,
  "hitCount": 1,
  "hitDamageRatioList": [
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  ],
  "isVisibleSkillName": 1,
  "auraSize": 0,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 0,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
    {
      "effectId": 1332,
      "targetType": 6,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
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      "passiveSkillAddTiming": 0,
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      }
    },
    {
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      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
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        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
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      }
    },
    {
      "effectId": -1,
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      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
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        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
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      "passiveSkillAddTiming": 0,
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      }
    },
    {
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      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    }
  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "None",
  "totalDamageDisplayRule": 0,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": -1,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 0,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 500950,
  "sortId": 500950,
  "name": "Body Slam",
  "description": "A physical attack with slightly reduced accuracy that inflicts Paralysis.",
  "skillIcon": {
    "tag": [
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    ]
  },
  "isRemovable": 1,
  "equipCost": 10,
  "filters": [
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}