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BESTIARY

Alluvion

2 recorded variants. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 26 · BOSS
HP
48,000
MP
999
Stagger
850
Strength
280
Stamina
180
Magic
240
Spirit
180
Speed
103

6,300 EXP · 7,500 gil

Plan your approach

Recorded elemental weaknesses: Lightning

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind0%
Earth0%
Lightning−50%
Water100%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep100%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow30%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalAzure Amulet100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Summons allies, follows a set attack pattern, then uses a finishing attack that changes with the number of surviving allies.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
Opening five-action cycle at HP at least 50%Use Prism cores formed!; use Watera (about 46%) or Thundara (about 38%) or Gravity (about 15%); use The Divine Signet; use Watera (about 46%) or Thundara (about 38%) or Gravity (about 15%); perform the finishing attack.
Below 50% HPUse a four-action cycle: Prism cores formed!; Waterga (40%) or Maelstrom (60%); The Divine Signet; finishing attack.
When Alluvion’s finishing attack is due with allied units still presentUse Prism cores absorbed!, followed by Graceful Deluge with one surviving ally, Graceful Deluge with two, or Graceful Deluge with three.
When Alluvion’s finishing attack is due while aloneReplace the payoff with Prism cores formed! in the early phase or Prism cores formed! in the late phase, restarting the cycle.

Pattern Changes

  • Break can interrupt Alluvion’s summon-and-finish pattern. On recovery, Alluvion restarts according to whether Alluvion’s allies are still alive.
Fight Details
  • When Alluvion first drops below 50% HP, Alluvion goes straight to Alluvion’s finishing attack if allies survive, or summons if Alluvion is alone.

Combat Actions

NoneMagicSingle Target12210025—Basic attack.—
NonePhysicalSingle Target12110025—Listed as the replacement attack when Silence prevents a spell.—
WaterMagicAoE1821001415 MP
  • Opening five-action cycle at HP at least 50%

Deal water-type magic damage.

LightningMagicAoE1821001415 MP
  • Opening five-action cycle at HP at least 50%

Deal lightning-type magic damage.

NoneMagicSingle TargetTarget Cur HPRatio—1500025 MP
  • Opening five-action cycle at HP at least 50%

Reduce the current HP of an enemy by a set percentage.

None—Single Target—————
  • Opening five-action cycle at HP at least 50%
  • Below 50% HP
Effects: Automatic Skill · Berserk. Open the ability for details.
WaterMagicAoE2431001544 MP
  • Below 50% HP

Deal water-type magic damage.

WaterMagicAoE24110012—
  • Below 50% HP
—
None—AoE—————
  • When Alluvion’s finishing attack is due with allied units still present
Effects: Instant Death. Open the ability for details.
None—Self—————
  • Opening five-action cycle at HP at least 50%
  • When Alluvion’s finishing attack is due while alone

Call 3 water energy entities.

None—Self—————
  • Below 50% HP
  • When Alluvion’s finishing attack is due while alone

Call 5 water energy entities.

None—Self—————Listed in the game files; no trigger was found in this AI.—
WaterMagicAoE12350012—
  • When Alluvion’s finishing attack is due with allied units still present
Effects: Parameter Continuous Variation. Open the ability for details.
WaterMagicAoE30350012—
  • When Alluvion’s finishing attack is due with allied units still present
Effects: Parameter Continuous Variation. Open the ability for details.
WaterMagicAoE42350012—
  • When Alluvion’s finishing attack is due with allied units still present
Effects: Parameter Continuous Variation. Open the ability for details.

Traits & Passives

Power of special skill increases with each prism core.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 411,
  "table": "DT_UnitParameter",
  "row": "水華のヴェリアス",
  "offset": 178075,
  "faceIconId": 411,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9061
  ]
}