Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersGelidus
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 200,000
- MP
- 100
- Stagger
- 1,500
- Strength
- 510
- Stamina
- 350
- Magic
- 510
- Spirit
- 350
- Speed
- 250
22,000 EXP · 13,500 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Repeats four pairs of attacks, adjusting them for ATK up and DEF down. Dropping below 60% HP jumps ahead to the fourth pair.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| First pair, first action | If no allied unit has ATK up, use Mighty Aura. Otherwise use Deprotega when an opponent lacks DEF down, or Clobber when none does. |
| First pair, second action | Use Swing Weapon. |
| Second pair | Use Bonebreaker when an opponent lacks DEF down, otherwise Slowga; then use Blizzaga. |
| Third pair | Use Deprotega when an opponent lacks DEF down, otherwise Swing Weapon; then use Absolute Zero. |
| Fourth pair | Use Mighty Aura, then Glint of Verglas if any opponent lacks DEF down, otherwise Stormbound Smite. Return to the first pair. |
| First action below 60% HP | Jump to the fourth pair. If Gelidus has already used the first attack of Gelidus’s current pair, start with the fourth pair’s second attack. |
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Physical | AoE | 30 | 6 | 500 | 12 | — |
| — | ||
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| — | |
| Magic | AoE | 24 | 1 | 100 | 12 | 15 MP |
| — | ||
| Physical | Single Target | 48 | 2 | 500 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Deals non-elemental physical damage with a chance to lower physical defense. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | — | Self | — | — | — | — | — |
| Bravery and Faith. Ultima Weapon variant. |
Traits & Passives
Uses Deprotega.
Behavior changes when all party members have lowered physical defense.
Uses a powerful physical attack.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 420,
"table": "DT_UnitParameter",
"row": "氷刃のヴェリアス",
"offset": 183508,
"faceIconId": 420,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9044
]
}
