Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersDad Bomb
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 140,000
- MP
- 100
- Stagger
- 1,300
- Strength
- 500
- Stamina
- 350
- Magic
- 500
- Spirit
- 350
- Speed
- 250
15,500 EXP · 11,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a four-action pattern until enough incoming attacks trigger Dad Bomb’s explosion sequence.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At HP at least 50%, before the explosion warning | Use Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%); use Fist of Fury (60%) or Thwack (40%); use Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); then a 50/50 choice between that same special choice and Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%). |
| First action below 50% HP | Restart a four-action cycle: Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%); Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); Fist of Fury (60%) or Thwack (40%). |
| When Dad Bomb’s damage buildup reaches 30 | Use an explosion instead of Dad Bomb’s normal attack: Explode above 75% HP; Explode above 50% through 75%; Explode above 25% through 50%; Explode at 25% or less. |
Pattern Changes
- Each time Dad Bomb takes damage outside Break, gain 1 toward the explosion, or 2 if the damage strikes a weakness. Dad Bomb gives warnings at 10, 20, and 30.
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single Target | 18 | 2 | 100 | 25 | — |
| — | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Physical | Single Target | 24 | 1 | 70 | 25 | — |
| A low-accuracy physical attack with a chance to inflict Paralysis. | |
| None | Magic | AoE | 24 | 1 | 500 | 12 | — | Listed in the game files; no trigger was found in this AI. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 1 | 100 | 12 | 15 MP |
| — | ||
| None | Physical | Single Target | 24 | 1 | 150 | 25 | — |
| — | |
| None | Physical | AoE | 12 | 4 | 100 | 12 | — |
| — | |
| None | Magic | AoE | 25 | 1 | 500 | 12 | — |
| Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | 40 | 1 | 500 | 12 | — |
| Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | 70 | 1 | 500 | 12 | — |
| Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | 120 | 1 | 500 | 12 | — |
| Effects: Instant Death. Open the ability for details. |
Traits & Passives
Self-destructs when HP is lowered.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 446,
"table": "DT_UnitParameter",
"row": "ファザーボム",
"offset": 193895,
"faceIconId": 446,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9074
]
}
