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BESTIARY

Dad Bomb

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 40 · BOSS
HP
140,000
MP
100
Stagger
1,300
Strength
500
Stamina
350
Magic
500
Spirit
350
Speed
250

15,500 EXP · 11,000 gil

Plan your approach

Recorded elemental weaknesses: Fire

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire−50%
Ice50%
Wind0%
Earth0%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison100%
Blind50%
Sleep100%
Silence50%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow30%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalNone
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Follows a four-action pattern until enough incoming attacks trigger Dad Bomb’s explosion sequence.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At HP at least 50%, before the explosion warningUse Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%); use Fist of Fury (60%) or Thwack (40%); use Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); then a 50/50 choice between that same special choice and Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%).
First action below 50% HPRestart a four-action cycle: Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); Flatten (about 44%) or Blizzaga (one party member) (about 33%) or Charge (about 22%); Blizzaga (the whole party) (about 43%) or Absolute Zero (about 57%); Fist of Fury (60%) or Thwack (40%).
When Dad Bomb’s damage buildup reaches 30Use an explosion instead of Dad Bomb’s normal attack: Explode above 75% HP; Explode above 50% through 75%; Explode above 25% through 50%; Explode at 25% or less.

Pattern Changes

  • Each time Dad Bomb takes damage outside Break, gain 1 toward the explosion, or 2 if the damage strikes a weakness. Dad Bomb gives warnings at 10, 20, and 30.

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalSingle Target18210025—
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP
—
IceMagicSingle Target3031002144 MP
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP

Deal ice-type magic damage.

NonePhysicalSingle Target2417025—
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP

A low-accuracy physical attack with a chance to inflict Paralysis.

NoneMagicAoE24150012—Listed in the game files; no trigger was found in this AI.Effects: Instant Death. Open the ability for details.
IceMagicAoE2431001544 MP
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP

Deal ice-type magic damage.

IceMagicAoE2411001215 MP
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP
—
NonePhysicalSingle Target24115025—
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP
—
NonePhysicalAoE12410012—
  • At HP at least 50%, before the explosion warning
  • First action below 50% HP
—
NoneMagicAoE25150012—
  • When Dad Bomb’s damage buildup reaches 30
Effects: Instant Death. Open the ability for details.
NoneMagicAoE40150012—
  • When Dad Bomb’s damage buildup reaches 30
Effects: Instant Death. Open the ability for details.
NoneMagicAoE70150012—
  • When Dad Bomb’s damage buildup reaches 30
Effects: Instant Death. Open the ability for details.
NoneMagicAoE120150012—
  • When Dad Bomb’s damage buildup reaches 30
Effects: Instant Death. Open the ability for details.

Traits & Passives

Self-destructs when HP is lowered.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 446,
  "table": "DT_UnitParameter",
  "row": "ファザーボム",
  "offset": 193895,
  "faceIconId": 446,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9074
  ]
}