Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersMom Bomb
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 21,000
- MP
- 255
- Stagger
- 400
- Strength
- 180
- Stamina
- 110
- Magic
- 180
- Spirit
- 110
- Speed
- 63
1,350 EXP · 3,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Alternates between two groups of random attacks. Taking damage at 50% HP or lower starts Mom Bomb’s explosion sequence.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Ordinary actions, starting with the first | Alternate Crush (25%) or Body Slam (about 38%) or Fire (about 38%) and Fira or Firestorm (equal chance). |
| After taking damage at 50% HP or less | Give the explosion warning, then replace Mom Bomb’s next normal attack with Explode followed by Call in Group. |
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 80 | 25 | — |
| A physical attack with slightly reduced accuracy that inflicts Paralysis. | |
| Magic | Single Target | 14 | 1 | 100 | 17 | 5 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal fire-type magic damage. | ||
| Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | ||
| None | Magic | AoE | 24 | 1 | 500 | 12 | — |
| Effects: Instant Death. Open the ability for details. | |
| None | — | Self | — | — | — | — | — |
| Call in a group of enemies. |
Traits & Passives
Self-destructs when HP is lowered.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 447,
"table": "DT_UnitParameter",
"row": "マザーボム",
"offset": 194486,
"faceIconId": 447,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9014
]
}
