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BESTIARY

Brachium

6 recorded variants. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 50 · BOSS
HP
200,000
MP
999
Stagger
1,800
Strength
400
Stamina
450
Magic
530
Spirit
480
Speed
300

0 EXP · 0 gil

Plan your approach

Recorded elemental weaknesses: Light

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind0%
Earth0%
Lightning0%
Water0%
Light−50%
Dark100%

Status resistance

Poison100%
Blind100%
Sleep100%
Silence80%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow60%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity90%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalMist X-Ether100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Repeats three normal attacks, with extra punishment if Brachium has not taken HP damage in Brachium’s current form.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
First encounter openingUses Cleave Clean once at the beginning of the encounter.
Normal three-action cycleregular attacks A → regular attacks B → a 50/50 choice of regular attacks A or B.
Second action of each pair, while Brachium has taken no HP damage in this formUses Execution instead of a normal attack, starting with the second pair at Lv.50 or the first pair at Lv.75. Dealing HP damage prevents further uses in this form.
After two pairs of actions at Lv.50, or one pair at Lv.75On the first action of each pair, adds Magic-Eluding Blade after Brachium’s chosen attack.
Regular attacks AEach time, randomly chooses one: Darkga (one party member) (55%) or Darkga (the whole party) (35%) or Gravija (10%).
Regular attacks BEach time, randomly chooses one: Gravity (50%) or Graviga (30%) or Darkra (20%).

Pattern Changes

  • When Brachium counterattacks, immediately uses Judgment of the Shadow.
  • At 0 HP, Change Form uses the next form once.
Fight Details
  • Each pair consists of two actions by the boss.

Combat Actions

NoneMagicSingle Target12210025—Listed as the replacement attack when Silence prevents a spell.—
DarkMagicSingle Target3031002144 MP
  • Regular attacks A

Deal dark magic damage.

DarkMagicAoE2431002144 MP
  • Regular attacks A

Deal dark magic damage.

NoneMagicAoETarget Cur HPRatio—1500075 MP
  • Regular attacks A

Reduce the current HP of all enemies by 75%.

NoneMagicSingle TargetTarget Cur HPRatio—1500025 MP
  • Regular attacks B

Reduce the current HP of an enemy by a set percentage.

NoneMagicAoETarget Cur HPRatio—1500050 MP
  • Regular attacks B

Reduce the current HP of all enemies by a set percentage.

DarkMagicAoE1821001415 MP
  • Regular attacks B

Deal dark magic damage.

None—Self—————
  • After two pairs of actions at Lv.50, or one pair at Lv.75

Fades out and summons a unit. Brachium first form, state 1 to 2.

None—Self—————Used in the special responses described above.

Fades out and summons a unit. Brachium first form to second form.

None—AoE—————
  • Second action of each pair, while Brachium has taken no HP damage in this form

Inflicts Instant Death on all enemies, ignoring resistance.

NoneMagicAoE30130025—Used in the special responses described above.

Deals magic damage to all targets.

None—Single Target—————
  • First encounter opening

Inflicts Instant Death on one enemy, ignoring resistance.

Traits & Passives

Shifts between physical evasion and magic evasion modes.

Counters with a powerful attack when evading.

Uses Instant Death attacks.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 621,
  "table": "DT_UnitParameter",
  "row": "ブラキウム第一形態",
  "offset": 226797,
  "faceIconId": 621,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9940
  ]
}