Auto-Tactic: Fluid Warfare
Starts battle with Tactic: Fluid Warfare for three turns.
How to use it
Free from equipment
Active while wearing one of these items. The character must be able to equip the item; owning it does not permanently teach the passive.
Technical effect records · 1 records
Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.
Parameters and trigger data
Timing: Skill Begin · Passive trigger: Spawn Unit · Activation: 100%
Raw parameters depend on the effect type. The ability description provides the interpreted behavior.
[1,405030,405060,405070,405080,405110,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)
Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.
{
"id": 1509,
"row": "Auto-Tactic: Fluid Warfare [1509]",
"offset": 68451,
"name": "Auto-Tactic: Fluid Warfare",
"description": "Starts battle with Tactic: Fluid Warfare for three turns.",
"battleOnly": 0,
"effects": [
{
"bundle": {
"effectId": 54225,
"targetType": 0,
"targetRelation": 1,
"activeSkillAddTiming": 1,
"passiveSkillAddTiming": 54,
"conditionData": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
}
},
"effect": {
"row": "AddActOnSkill [54225]",
"offset": 104849,
"id": 54225,
"effectType": 129,
"applyTiming": 17,
"proceedTiming": 7,
"effectEndActionNum": 3,
"isUnremovable": 0,
"addProbability": 100,
"activationProbability": 100,
"activationCondition": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
},
"statusCondition": 84,
"paramList": [
1,
405030,
405060,
405070,
405080,
405110,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
],
"isExecutingReaction": 0
}
}
]
}

