All skills
Black Magic

Sleep

Inflict Sleep on an enemy.

Cost
5 MP
Target
One target

Used by Enemies

Who can use it

No character or vision unlock is confirmed in the linked records.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
None
How battle mechanics work →
Technical effect records · 1 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Automatic SkillEffect 10308
80% base application2 turn / action countSkill Target
Parameters and trigger data

Timing: Action Begin · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[3,-1,-1,2010,0,1,0,0,-1,-1,0,0,0,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "row": "Sleep [230010]",
  "offset": 156929,
  "hasUnit": 10,
  "belongCommandList": [
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  ],
  "commandIdBelongDebuggingAllSkills": [
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  ],
  "skillAttrType": 4,
  "skillEffectType": 0,
  "parameterVariationType": 0,
  "damageType": 2,
  "damageCalcType": 0,
  "parameterType": 0,
  "element": 0,
  "targetType": 1,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 2,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 0,
  "isHostilityRelationTargetingDisabled": 0,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 0,
  "cost": 5,
  "magnification": 0,
  "breakDamageValue": 25,
  "accuracy": 100,
  "criticalHitRate": 0,
  "statusCondition": 0,
  "hitCount": 1,
  "hitDamageRatioList": [
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    0,
    0,
    0,
    0,
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    0,
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    0,
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  ],
  "isVisibleSkillName": 1,
  "auraSize": 1,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 0,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
    {
      "effectId": 10308,
      "targetType": 6,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
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        "param2": -1,
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      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    }
  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "VO_BTL_ABL_07_",
  "totalDamageDisplayRule": 2,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": -1,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 0,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 230010,
  "sortId": 404040,
  "name": "Sleep",
  "description": "[Black Magic] Inflict Sleep on an enemy.",
  "skillIcon": {
    "tag": [
      89,
      0
    ]
  },
  "isRemovable": 1,
  "equipCost": 10,
  "filters": [
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  ]
}