Ability · Wind
Sonic Boom
No finished gameplay description is recorded. See the effects and calculation details below.
- Cost
- No MP or LB cost
- Target
- One target
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- AetherReferenced by boss AI
- AlhenaReferenced by boss AI
- Dive TalonListed in the enemy’s action pool
- GargoyleListed in the enemy’s action pool
- GigasListed in the enemy’s action pool
- Green WingListed in the enemy’s action pool
- HivesguardListed in the enemy’s action pool
- Lesser LoprosListed in the enemy’s action pool
- OspreyListed in the enemy’s action pool
- Pecking ChickListed in the enemy’s action pool
- WyvernListed in the enemy’s action pool
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Physical
- Power
- 18
- Base stagger
- 25
- Accuracy value
- 100
- Base critical chance
- 2%
- Hits
- 1
Hit shares: 100%. Power is divided across these hits.
Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

