All skills
Attack

Attack

Deal physical damage.

Cost
No MP or LB cost
Target
One target
Hits
2

Enemy or internal variant. Not a confirmed player-selectable ability.

Used by Enemies

Ready from the start

This is the character’s regular attack with their equipped weapon. No AP is needed.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Physical
Power
12
Base stagger
25
Accuracy value
100
Base critical chance
2%
Hits
2

Hit shares: 50% / 50%. Power is divided across these hits.

Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.

How battle mechanics work →
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

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