Attack
Attack
Deal physical damage.
- Cost
- No MP or LB cost
- Target
- One target
- Hits
- 2
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
Ready from the start
This is the character’s regular attack with their equipped weapon. No AP is needed.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Physical
- Power
- 12
- Base stagger
- 25
- Accuracy value
- 100
- Base critical chance
- 2%
- Hits
- 2
Hit shares: 50% / 50%. Power is divided across these hits.
Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

