Camille
12 associated abilities · 12 passives · 4 awakening tiers

Awakening abilities
Spells and passives granted while this vision is equipped, organized by the tier that unlocks them.
Awakening 15 rewards
- Water Blade
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 5 MP · Power 17 - Stone Blade
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 5 MP · Power 17 - Bravery
Increase physical attack of an ally.
White Magic · 6 MP
Physical Attack +20%Increases damage dealt by physical attacks by 20%.
Water’s ProtectionAfter performing a Water attack, imbues non-elemental physical attacks with Water for 3 turns.
Awakening 26 rewards
- Torrential Hew
Deal Water physical damage to an enemy. Damage increases by 10% for each consecutive use.
Ability · Water · 18 MP · Power 33 - Watera Blade
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 15 MP · Power 33 - Stonera Blade
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 15 MP · Power 33 - Haste
Increase speed of an ally.
White Magic · 6 MP
Resist EarthHalves damage taken from Earth attacks.
Physical Attack +10%Increases damage dealt by physical attacks by 10%.
Awakening 35 rewards
- Aquatic Synergy
Deal Water physical damage to an enemy. Damage increases by 10% for each consecutive use.
Ability · Water · 38 MP · Power 55 - Waterga Blade
Deal Water physical damage to an enemy.
Spellblade Skill · Water · 44 MP · Power 55 - Stonega Blade
Deal Earth physical damage to an enemy.
Spellblade Skill · Earth · 44 MP · Power 55
Add SlowAdds a chance to inflict Slow when using a standard attack or a battle skill.
Auto-HasteGrants constant Haste.
Awakening 42 rewards
Alluvial EdgeIncreases damage dealt by Camille’s skills. Damage scales with the number of allies under the effect of Haste.
Alluvial FlourishWhen attacking before any enemies attack, grants Haste to a random ally.
Mastery rewards
Earned separately by each character. Learned abilities can be equipped with AP when using another vision; permanent stat increases stay with the character.
- Mastery 1
Restore MP when Taking Damage10 MRP - Mastery 2Speed +535 MRP
- Mastery 3
Preemptive Strike95 MRP - Mastery 4Equip Cost +8195 MRP
- Mastery 5Blade Dance395 MRP
- Mastery 6Magic +10695 MRP
- Mastery 7
Essence of Mundanity1,195 MRP - Mastery 8Magic Point +302,195 MRP
- Mastery 9
Hit and RunEquip Cost +8Spirit of Camille4,195 MRP


