Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersMarauder
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 30,000
- MP
- 200
- Stagger
- 600
- Strength
- 215
- Stamina
- 70
- Magic
- 80
- Spirit
- 70
- Speed
- 62
500 EXP · 750 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Alternates two groups of random attacks, but prioritizes a buff below 40% HP when that buff is missing.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
Combat Actions
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 18 | 1 | 70 | 25 | — |
| — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 80 | 25 | — |
| A physical attack with slightly reduced accuracy that inflicts Paralysis. | |
| None | Physical | AoE | 12 | 4 | 100 | 12 | — |
| — | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase physical attack of an ally. |
Traits & Passives
No intrinsic traits or passives recorded for this variant.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 2019,
"table": "DT_UnitParameter",
"row": "WM強敵マローダー",
"offset": 298016,
"faceIconId": 70,
"dropNormalRate": 1,
"dropRareRate": 0,
"stealRate": 5,
"battleGroups": [
9079
]
}
