Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersRogue Magitek Weapon
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 573,000
- MP
- 999
- Stagger
- 2,200
- Strength
- 700
- Stamina
- 550
- Magic
- 600
- Spirit
- 550
- Speed
- 330
30,000 EXP · 14,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Below 50% HP, permanently switches to a six-attack rampage, then spends two actions overheated.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Before rampage: first → second → third → fourth action | Choose from Missile (25%) or Rocket Punch (about 38%) or Spew Flames (about 38%) → 50% Chain Spark / 50% Freezing Spike → choose from Sleep Gas (about 38%) or Blaster (about 62%) → Wave Cannon. |
| First action below 50% HP | Use Haywire and begin the rampage pattern. |
| Rampage first → second → third → fourth → fifth → sixth action | 50% Chain Spark / 50% Freezing Spike → choose from Missile (25%) or Rocket Punch (about 38%) or Spew Flames (about 38%) → Wave Cannon → choose from Sleep Gas (about 38%) or Blaster (about 62%) → Flare → Ultima followed by Overheat. |
| After the final rampage combination | Overheat for two actions without attacking, then start again with Haywire. |
Pattern Changes
- Recovering from a stagger while overheated ends the downtime and prepares Haywire to restart the rampage.
Combat Actions
| None | Physical | Single Target | 12 | 4 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | Physical | Single TargetTarget Max HPRatio | — | 1 | 100 | 25 | — |
| Deals damage based on the target’s maximum HP. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| — | |
| Physical | Single Target | 24 | 3 | 100 | 25 | — |
| — | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | — | Self | — | — | — | — | — |
| Grants the user three actions. | |
| None | — | Self | — | — | — | — | — |
| Removes triple action and prevents action for one turn. | |
| None | — | AoE | — | — | — | — | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal lightning-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| None | Magic | AoE | 48 | 1 | 500 | 45 | 95 MP |
| Deal magic damage to all enemies. |
Traits & Passives
Acts more frequently when enraged.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 2087,
"table": "DT_UnitParameter",
"row": "暴走魔導兵器",
"offset": 337381,
"faceIconId": 412,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
7057
]
}
